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wilsjo2/OptiScaler-DLSSNR-PreSR-Multipass

A game mod that uses NVIDIA AI to change lighting, detail and colour, with controls for strength and performance.

C++ ◇ baldurs-gate-3 GPL-3.0
★725STARS
⑂50FORKS
!66ISSUES
🏆#3,064GLOBAL RANK
🔥6DAYS TRENDING
🚀
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Star History

Continuous Observations
Interactive star growth chart for wilsjo2/OptiScaler-DLSSNR-PreSR-Multipass
CSV

Momentum

+18

STARS · LAST 30 DAYS

1

PER DAY

#231

MOST-STARRED C++

Window7 days30 days90 days
Stars gained+7+18+90
Per day111
Forks gained+1+3+10

OptiScaler-DLSSNR-PreSR-Multipass gained 18 stars in the last 30 days, about 1 a day, and now has 725. It is about 1 year old and has averaged roughly 725 stars a year. It ranks #231 among C++ repositories and #3,064 across all languages on GitHubRepo.

Trending Record

OptiScaler-DLSSNR-PreSR-Multipass has maintained a continuous presence across global trending indexes, peaking at #269. Below is the 30-day activity profile:

💡 Overview

OptiScaler-DLSSNR-PreSR-Multipass is an open-source project written in C++: A game mod that uses NVIDIA AI to change lighting, detail and colour, with controls for strength and performance.

Engineered for speed, consistency, and developer ease, it solves common hurdles in baldurs-gate-3, dlss, dlss-neural-rendering. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C++ for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/wilsjo2/OptiScaler-DLSSNR-PreSR-Multipass.git
cd OptiScaler-DLSSNR-PreSR-Multipass

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

OptiScaler-DLSSNR-PreSR-Multipass coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed OptiScaler-DLSSNR-PreSR-Multipass into C++ backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open GPL-3.0 license.

🚀 Getting Started

1

Install OptiScaler-DLSSNR-PreSR-Multipass using your package manager: `git clone https://github.com/wilsjo2/OptiScaler-DLSSNR-PreSR-Multipass.git`

2

Initialize your project workspace or configuration file for OptiScaler-DLSSNR-PreSR-Multipass.

3

Import OptiScaler-DLSSNR-PreSR-Multipass into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `OptiScaler-DLSSNR-PreSR-Multipass --help` to verify successful setup.

👍 Strengths

Active community backing with 698 GitHub stars and verified adoption.
Permissive open-source distribution under the GPL-3.0 license.
Built in C++ for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C++ and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

wilsjo2/OptiScaler-DLSSNR-PreSR-Multipass is currently ranked #3,064 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#3,059 byronknoll/cmix C++ ★ 728 Compare ↗
#3,060 ForumMagnum/ForumMagnum TypeScript ★ 727 Compare ↗
#3,061 dotnet/dotnet-monitor C# ★ 726 Compare ↗
#3,061 chr56/Phonograph_Plus Kotlin ★ 726 Compare ↗
#3,061 dotpm/obsidian-pm TypeScript ★ 726 Compare ↗
#3,064 wilsjo2/OptiScaler-DLSSNR-PreSR-Multipass This Project C++ ★ 725
#3,064 kubernetes/apiserver Go ★ 725 Compare ↗
#3,064 yukitorido/short-video-generator-AI Python ★ 725 Compare ↗
#3,067 ddccontrol/ddccontrol Rust ★ 724 Compare ↗
#3,067 iOSDevDirectory/iOSDevDirectory Ruby ★ 724 Compare ↗
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Frequently Asked Questions

What does OptiScaler-DLSSNR-PreSR-Multipass do? +

A game mod that uses NVIDIA AI to change lighting, detail and colour, with controls for strength and performance.

What language is OptiScaler-DLSSNR-PreSR-Multipass written in? +

The primary language is C++. Topics include: baldurs-gate-3, dlss, dlss-neural-rendering, optiscaler.

Is OptiScaler-DLSSNR-PreSR-Multipass actively maintained? +

Yes, the last recorded push was on Sep 23, 2026 with 66 open issues being tracked.

How many stars does OptiScaler-DLSSNR-PreSR-Multipass have? +

OptiScaler-DLSSNR-PreSR-Multipass has 725 stars and 50 forks on GitHub.

How does OptiScaler-DLSSNR-PreSR-Multipass rank among GitHub repositories? +

With 725 stars, wilsjo2/OptiScaler-DLSSNR-PreSR-Multipass is ranked #3,064 globally across all repositories tracked on GitHubRepo and #231 among C++ projects.

What license is OptiScaler-DLSSNR-PreSR-Multipass distributed under? +

The repository reports a GPL-3.0 license. Always verify the repository LICENSE file for legal terms.

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