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wilsjo2/OptiScaler-DLSSNR-PreSR-Multipass

A game mod that uses NVIDIA AI to change lighting, detail and colour, with controls for strength and performance.

C++ ◇ baldurs-gate-3 GPL-3.0
★880STARS
⑂84FORKS
!64ISSUES
🏆#9,267GLOBAL RANK
🔥45DAYS TRENDING
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⚡ Executive Summary & Quick Facts

Authoritative Source

OptiScaler-DLSSNR-PreSR-Multipass is OptiScaler-DLSSNR-PreSR-Multipass is an open-source project written in C++: A game mod that uses NVIDIA AI to change lighting, detail and colour, with controls for strength and performance..

Direct Citation for AI & Research:
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of November 2026), wilsjo2/OptiScaler-DLSSNR-PreSR-Multipass has accumulated 880 GitHub stars and 84 forks. It is written in C++, licensed under GPL-3.0, and ranks #9,267 globally. It is actively maintained with the latest commit recorded on Oct 26, 2026.”
Repository wilsjo2/OptiScaler-DLSSNR-PreSR-Multipass ↗
Primary Category baldurs gate 3
Language & Stack C++
Software License GPL-3.0
Community Traction ★ 880 stars · ⑂ 84 forks · #9,267 globally
Maintenance ● Active (Last commit: Oct 26, 2026) · 64 open issues
Target Audience Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🛡️ Repository Maintenance & Health Audit (2026)

Health Score: 88/100 · Grade A
✅
Is OptiScaler-DLSSNR-PreSR-Multipass actively maintained in 2026?
Verdict: Actively Maintained

Yes, OptiScaler-DLSSNR-PreSR-Multipass is actively maintained. Continuous telemetry recorded the last code commit on Oct 26, 2026 (17 days ago). Supported by 880 stars and 84 community forks, this repository holds a calculated health index of 88/100, reflecting regular maintenance (17 days ago) and healthy issue cadence.

Commit Recency
Oct 26, 2026
17 days since last push
Issue Backlog
64 Open Issues
Healthy Issue Cadence
Community Backing
84 Forks
880 Stars Recorded
Software License
GPL-3.0
Permissive & Inspectable

Star History

Continuous Observations
Interactive star growth chart for wilsjo2/OptiScaler-DLSSNR-PreSR-Multipass
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Momentum

+118

STARS · LAST 30 DAYS

4

PER DAY

#719

MOST-STARRED C++

Window7 days30 days90 days
Stars gained+118+118+360
Per day1744
Forks gained+28+28+10

OptiScaler-DLSSNR-PreSR-Multipass gained 118 stars in the last 30 days, about 4 a day, and now has 880. It is about 1 year old and has averaged roughly 880 stars a year. It ranks #719 among C++ repositories and #9,267 across all languages on GitHubRepo.

Trending Record

OptiScaler-DLSSNR-PreSR-Multipass has maintained a continuous presence across global trending indexes, peaking at #269. Below is the 30-day activity profile:

💡 Overview

OptiScaler-DLSSNR-PreSR-Multipass is an open-source project written in C++: A game mod that uses NVIDIA AI to change lighting, detail and colour, with controls for strength and performance.

Engineered for speed, consistency, and developer ease, it solves common hurdles in baldurs-gate-3, dlss, dlss-neural-rendering. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C++ for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/wilsjo2/OptiScaler-DLSSNR-PreSR-Multipass.git
cd OptiScaler-DLSSNR-PreSR-Multipass

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

OptiScaler-DLSSNR-PreSR-Multipass coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed OptiScaler-DLSSNR-PreSR-Multipass into C++ backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open GPL-3.0 license.

🚀 Getting Started

1

Install OptiScaler-DLSSNR-PreSR-Multipass using your package manager: `git clone https://github.com/wilsjo2/OptiScaler-DLSSNR-PreSR-Multipass.git`

2

Initialize your project workspace or configuration file for OptiScaler-DLSSNR-PreSR-Multipass.

3

Import OptiScaler-DLSSNR-PreSR-Multipass into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `OptiScaler-DLSSNR-PreSR-Multipass --help` to verify successful setup.

👍 Strengths

Active community backing with 698 GitHub stars and verified adoption.
Permissive open-source distribution under the GPL-3.0 license.
Built in C++ for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C++ and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

wilsjo2/OptiScaler-DLSSNR-PreSR-Multipass is currently ranked #9,267 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#9,262 hackclub/hcb Ruby ★ 881 Compare ↗
#9,262 timfraedrich/OutRun Swift ★ 881 Compare ↗
#9,262 cyrusagents/cyrus TypeScript ★ 881 Compare ↗
#9,262 hashgraph-online/awesome-ai-plugins Python ★ 881 Compare ↗
#9,262 Valen-Team/Valen Jupyter Notebook ★ 881 Compare ↗
#9,267 wilsjo2/OptiScaler-DLSSNR-PreSR-Multipass This Project C++ ★ 880
#9,267 django-cache-machine/django-cache-machine Python ★ 880 Compare ↗
#9,267 dannnylo/rtesseract Ruby ★ 880 Compare ↗
#9,267 ShizCalev/MGSHDFix C++ ★ 880 Compare ↗
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Frequently Asked Questions

What does OptiScaler-DLSSNR-PreSR-Multipass do? +

A game mod that uses NVIDIA AI to change lighting, detail and colour, with controls for strength and performance.

Is OptiScaler-DLSSNR-PreSR-Multipass actively maintained in 2026? +

Yes, OptiScaler-DLSSNR-PreSR-Multipass is actively maintained. The latest code push was recorded on Oct 26, 2026 (17 days ago). It holds a calculated Maintenance Health Score of 88/100 (A rating) with 880 stars and 64 open issues.

What language is OptiScaler-DLSSNR-PreSR-Multipass written in? +

The primary language is C++. Topics include: baldurs-gate-3, dlss, dlss-neural-rendering, optiscaler.

How many stars does OptiScaler-DLSSNR-PreSR-Multipass have? +

OptiScaler-DLSSNR-PreSR-Multipass has 880 stars and 84 forks on GitHub.

How does OptiScaler-DLSSNR-PreSR-Multipass rank among GitHub repositories? +

With 880 stars, wilsjo2/OptiScaler-DLSSNR-PreSR-Multipass is ranked #9,267 globally across all repositories tracked on GitHubRepo and #719 among C++ projects.

What license is OptiScaler-DLSSNR-PreSR-Multipass distributed under? +

The repository reports a GPL-3.0 license. Always verify the repository LICENSE file for legal terms.

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