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willhui
Home / Clojure / octoshark

willhui/octoshark

3D game engine to teach myself both OpenGL and Clojure

Clojure ◇ developer-tools MIT
★2STARS
⑂0FORKS
!0ISSUES
🏆#25,993GLOBAL RANK
🔥7DAYS TRENDING
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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#69

MOST-STARRED Clojure

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

octoshark gained 10 stars in the last 30 days, about 1 a day, and now has 2. It is about 17 years old and has averaged roughly 0 stars a year. It ranks #69 among Clojure repositories and #25,993 across all languages on GitHubRepo.

Trending Record

octoshark has maintained a continuous presence across global trending indexes, peaking at #25934. Below is the 30-day activity profile:

💡 Overview

octoshark is an open-source project written in Clojure: 3D game engine to teach myself both OpenGL and Clojure.

Engineered for speed, consistency, and developer ease, it solves common hurdles in Clojure. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in Clojure for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/willhui/octoshark.git
cd octoshark

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

Clojure environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

octoshark coordinates its core functionality through a modular Clojure pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed octoshark into Clojure backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MIT license.

🚀 Getting Started

1

Install octoshark using your package manager: `git clone https://github.com/willhui/octoshark.git`

2

Initialize your project workspace or configuration file for octoshark.

3

Import octoshark into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `octoshark --help` to verify successful setup.

👍 Strengths

Active community backing with 2 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in Clojure for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with Clojure and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with Clojure, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

willhui/octoshark is currently ranked #25,993 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#24,221 tomtt/method_info Ruby ★ 3 Compare ↗
#24,221 bhushangahire/seopener Ruby ★ 3 Compare ↗
#24,221 astraw/txtraits Python ★ 3 Compare ↗
#24,221 jaubourg/tulip PHP ★ 3 Compare ↗
#24,221 stefanpenner/terminal-color Ruby ★ 3 Compare ↗
#25,993 willhui/octoshark This Project Clojure ★ 2
#25,993 pdsphil/ruby-merlin Ruby ★ 2 Compare ↗
#25,993 daaku/tempdir Ruby ★ 2 Compare ↗
#25,993 morgs/poll-builder Python ★ 2 Compare ↗
#25,993 locusf/monotooth HTML ★ 2 Compare ↗
#25,993 xman/utility Shell ★ 2 Compare ↗
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Frequently Asked Questions

What does octoshark do? +

3D game engine to teach myself both OpenGL and Clojure

What language is octoshark written in? +

The primary language is Clojure. Topics include: software.

Is octoshark actively maintained? +

Yes, the last recorded push was on Dec 31, 2009 with 0 open issues being tracked.

How many stars does octoshark have? +

octoshark has 2 stars and 0 forks on GitHub.

How does octoshark rank among GitHub repositories? +

With 2 stars, willhui/octoshark is ranked #25,993 globally across all repositories tracked on GitHubRepo and #69 among Clojure projects.

What license is octoshark distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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