Star History
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[](https://githubrepo.cloud/repo/waninkoko/savegame-manager?utm_source=readme_chart)
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#429
MOST-STARRED C
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +0 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +0 | +3 | +10 |
savegame-manager gained 10 stars in the last 30 days, about 1 a day, and now has 9. It is about 17 years old and has averaged roughly 1 stars a year. It ranks #429 among C repositories and #18,598 across all languages on GitHubRepo.
Trending Record
24
DAYS ON TRENDING
#100
BEST RANK
Apr 28, 2009
FIRST APPEARANCE
Active
STATUS TODAY
savegame-manager has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:
💡 Overview
savegame-manager is an open-source project written in C: Savegame Manager.
Engineered for speed, consistency, and developer ease, it solves common hurdles in C. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/waninkoko/savegame-manager.git
cd savegame-manager
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C99 or C11 compiler with CMake / make
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
savegame-manager coordinates its core functionality through a modular C pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed savegame-manager into C backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open source license.
🚀 Getting Started
Install savegame-manager using your package manager: `git clone https://github.com/waninkoko/savegame-manager.git`
Initialize your project workspace or configuration file for savegame-manager.
Import savegame-manager into your codebase or invoke it directly from your terminal.
Execute your test suite or run `savegame-manager --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
waninkoko/savegame-manager is currently ranked #18,598 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #18,302 | bert/pcb-fpw | C | ★ 10 | Compare ↗ |
| #18,302 | sroccaserra/emacs | Emacs Lisp | ★ 10 | Compare ↗ |
| #18,302 | virtuoso/koowaldah | C | ★ 10 | Compare ↗ |
| #18,302 | JackDanger/sweet_assets | Ruby | ★ 10 | Compare ↗ |
| #18,302 | jnunemaker/mirrored | Ruby | ★ 10 | Compare ↗ |
| #18,598 | waninkoko/savegame-manager This Project | C | ★ 9 | |
| #18,598 | jnewland/votigoto | Ruby | ★ 9 | Compare ↗ |
| #18,598 | JackDanger/cached_values | Ruby | ★ 9 | Compare ↗ |
| #18,598 | jrun/rstack | Ruby | ★ 9 | Compare ↗ |
| #18,598 | chuyeow/can_has_cached | Ruby | ★ 9 | Compare ↗ |
| #18,598 | ianloic/wordpress-svn | PHP | ★ 9 | Compare ↗ |
Frequently Asked Questions
What does savegame-manager do? +
Savegame Manager.
What language is savegame-manager written in? +
The primary language is C. Topics include: software.
Is savegame-manager actively maintained? +
Yes, the last recorded push was on Jun 10, 2009 with 0 open issues being tracked.
How many stars does savegame-manager have? +
savegame-manager has 9 stars and 3 forks on GitHub.
How does savegame-manager rank among GitHub repositories? +
With 9 stars, waninkoko/savegame-manager is ranked #18,598 globally across all repositories tracked on GitHubRepo and #429 among C projects.
What license is savegame-manager distributed under? +
No SPDX license identified yet. Code without a license is subject to copyright by default.