vicknite/ProceduralMesh
Simple procedural mesh generation for the Unity 3 game engine
Automatically exported from code.google.com/p/polypartition
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Simple procedural mesh generation for the Unity 3 game engine
Creating tile-based levels in Unity is much faster and easier with this tile editing extension, which allows you to place and delete tile prefabs on a grid with ease. When you want to find your way through your maze, the built-in pathfinding functionality will handle the navigation for you!
Variety of Unity scripts and tools.
Reactive Extensions for Unity