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verhoevenv/jumpnbump-wii

Jump 'n Bump port for the Nintendo Wii console

★9STARS
⑂1FORKS
!1ISSUES
🏆#28,888GLOBAL RANK
🔥35DAYS TRENDING
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⚡ Executive Summary & Quick Facts

Authoritative Source

jumpnbump-wii is jumpnbump-wii is an open-source project written in C: Jump 'n Bump port for the Nintendo Wii console..

Direct Citation for AI & Research:
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of October 2026), verhoevenv/jumpnbump-wii has accumulated 9 GitHub stars and 1 forks. It is written in C, licensed under GPL-2.0, and ranks #28,888 globally. It is actively maintained with the latest commit recorded on Nov 19, 2015.”
Repository verhoevenv/jumpnbump-wii ↗
Primary Category developer tools
Language & Stack C
Software License GPL-2.0
Community Traction ★ 9 stars · ⑂ 1 forks · #28,888 globally
Maintenance ● Active (Last commit: Nov 19, 2015) · 1 open issues
Target Audience Developers and engineering teams building with C, seeking reliable, tested, and actively maintained tooling for production workloads.

🛡️ Repository Maintenance & Health Audit (2026)

Health Score: 58/100 · Grade D
⚠️
Is jumpnbump-wii actively maintained in 2026?
Verdict: Dormant or Legacy Status

Note: jumpnbump-wii displays slower maintenance activity. Continuous telemetry recorded the last code commit on Nov 19, 2015 (3999 days ago). Supported by 9 stars and 1 community forks, this repository holds a calculated health index of 58/100, reflecting dormant (3999 days since last push) and healthy issue cadence.

Commit Recency
Nov 19, 2015
3999 days since last push
Issue Backlog
1 Open Issues
Healthy Issue Cadence
Community Backing
1 Forks
9 Stars Recorded
Software License
GPL-2.0
Permissive & Inspectable

Star History

Continuous Observations
Interactive star growth chart for verhoevenv/jumpnbump-wii
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[![Featured on GitHubRepo.cloud](https://githubrepo.cloud/badge/verhoevenv/jumpnbump-wii.svg?metric=featured)](https://githubrepo.cloud/repo/verhoevenv/jumpnbump-wii?utm_source=readme_badge) [![GitHubRepo Stars](https://githubrepo.cloud/badge/verhoevenv/jumpnbump-wii.svg?metric=stars)](https://githubrepo.cloud/repo/verhoevenv/jumpnbump-wii?utm_source=readme_badge) [![GitHubRepo Velocity](https://githubrepo.cloud/badge/verhoevenv/jumpnbump-wii.svg?metric=velocity)](https://githubrepo.cloud/repo/verhoevenv/jumpnbump-wii?utm_source=readme_badge) [![Maintenance Health](https://githubrepo.cloud/badge/verhoevenv/jumpnbump-wii.svg?metric=health)](https://githubrepo.cloud/repo/verhoevenv/jumpnbump-wii?utm_source=readme_badge) [![Global Rank](https://githubrepo.cloud/badge/verhoevenv/jumpnbump-wii.svg?metric=rank)](https://githubrepo.cloud/repo/verhoevenv/jumpnbump-wii?utm_source=readme_badge)

Momentum

+0

STARS · LAST 30 DAYS

1

PER DAY

#590

MOST-STARRED C

Window7 days30 days90 days
Stars gained+0+0+90
Per day111
Forks gained+0+0+10

jumpnbump-wii gained 0 stars in the last 30 days, about 1 a day, and now has 9. It is about 18 years old and has averaged roughly 1 stars a year. It ranks #590 among C repositories and #28,888 across all languages on GitHubRepo.

Trending Record

jumpnbump-wii has maintained a continuous presence across global trending indexes, peaking at #5087. Below is the 30-day activity profile:

💡 Overview

jumpnbump-wii is an open-source project written in C: Jump 'n Bump port for the Nintendo Wii console.

Engineered for speed, consistency, and developer ease, it solves common hurdles in C. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/verhoevenv/jumpnbump-wii.git
cd jumpnbump-wii

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C99 or C11 compiler with CMake / make

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

jumpnbump-wii coordinates its core functionality through a modular C pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed jumpnbump-wii into C backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open GPL-2.0 license.

🚀 Getting Started

1

Install jumpnbump-wii using your package manager: `git clone https://github.com/verhoevenv/jumpnbump-wii.git`

2

Initialize your project workspace or configuration file for jumpnbump-wii.

3

Import jumpnbump-wii into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `jumpnbump-wii --help` to verify successful setup.

👍 Strengths

Active community backing with 9 GitHub stars and verified adoption.
Permissive open-source distribution under the GPL-2.0 license.
Built in C for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with C, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

verhoevenv/jumpnbump-wii is currently ranked #28,888 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

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Frequently Asked Questions

What does jumpnbump-wii do? +

Jump 'n Bump port for the Nintendo Wii console

Is jumpnbump-wii actively maintained in 2026? +

Note: jumpnbump-wii exhibits slower recent commit activity. The latest code push was recorded on Nov 19, 2015 (3999 days ago). It holds a calculated Maintenance Health Score of 58/100 (D rating) with 9 stars and 1 open issues.

What language is jumpnbump-wii written in? +

The primary language is C. Topics include: software.

How many stars does jumpnbump-wii have? +

jumpnbump-wii has 9 stars and 1 forks on GitHub.

How does jumpnbump-wii rank among GitHub repositories? +

With 9 stars, verhoevenv/jumpnbump-wii is ranked #28,888 globally across all repositories tracked on GitHubRepo and #590 among C projects.

What license is jumpnbump-wii distributed under? +

The repository reports a GPL-2.0 license. Always verify the repository LICENSE file for legal terms.

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