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Catalog / v0idinspace / SCTEngine2
Public GitHub Catalog Discovered Sep 26, 2026

v0idinspace / SCTEngine2

A DirectX 10.0 framework create for the DirectX programming module during my MSc. The SCTApp developed demonstrates; Depth of Field shader (HLSL) using several render textures, procedural generation of terrain (midpoint displacement and faulting) using a user defined elevation map, procedural placement of trees, vegetation and game objects.

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#7989046GitHub System ID
v0idinspaceOrganization / User
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