v0idinspace/Animator_Timeline
Timeline Editor for Unity
Discovered public repositories for v0idinspace in the GitHub catalog.
Timeline Editor for Unity
Public repository.
OpenCL terrain editor
A DirectX 10.0 framework create for the DirectX programming module during my MSc. The SCTApp developed demonstrates; Depth of Field shader (HLSL) using several render textures, procedural generation of terrain (midpoint displacement and faulting) using a user defined elevation map, procedural placement of trees, vegetation and game objects.