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unreallabsai
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unreallabsai/unreal-agent

Async-first agent harness

★2KSTARS
⑂108FORKS
!8ISSUES
🏆#1,876GLOBAL RANK
🔥6DAYS TRENDING
🚀
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Star History

Continuous Observations
Interactive star growth chart for unreallabsai/unreal-agent
CSV

Momentum

+50

STARS · LAST 30 DAYS

2

PER DAY

#233

MOST-STARRED Go

Window7 days30 days90 days
Stars gained+14+50+180
Per day222
Forks gained+1+3+10

unreal-agent gained 50 stars in the last 30 days, about 2 a day, and now has 2K. It is about 1 year old and has averaged roughly 2K stars a year. It ranks #233 among Go repositories and #1,876 across all languages on GitHubRepo.

Trending Record

unreal-agent has maintained a continuous presence across global trending indexes, peaking at #22. Below is the 30-day activity profile:

💡 Overview

unreal-agent is an open-source project written in Go: Async-first agent harness.

Engineered for speed, consistency, and developer ease, it solves common hurdles in Go. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in Go for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ go install github.com/unreallabsai/unreal-agent@latest

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

Go >= 1.21 runtime environment

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

unreal-agent coordinates its core functionality through a modular Go pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed unreal-agent into Go backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MIT license.

🚀 Getting Started

1

Install unreal-agent using your package manager: `go install github.com/unreallabsai/unreal-agent@latest`

2

Initialize your project workspace or configuration file for unreal-agent.

3

Import unreal-agent into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `unreal-agent --help` to verify successful setup.

👍 Strengths

Active community backing with 1,767 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in Go for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with Go and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with Go, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

unreallabsai/unreal-agent is currently ranked #1,876 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#1,871 numtide/llm-agents.nix Nix ★ 2K Compare ↗
#1,872 lsegal/yard Ruby ★ 2K Compare ↗
#1,872 cfregly/ai-performance-engineering Python ★ 2K Compare ↗
#1,874 openai/NavierStokesAndEuler Lean ★ 2K Compare ↗
#1,875 castwide/solargraph Ruby ★ 2K Compare ↗
#1,876 unreallabsai/unreal-agent This Project Go ★ 2K
#1,877 justcoding121/titanium-web-proxy C# ★ 2K Compare ↗
#1,878 dahlia/logtape TypeScript ★ 2K Compare ↗
#1,879 scraly/developers-conferences-agenda JavaScript ★ 2K Compare ↗
#1,880 libharu/libharu C ★ 2K Compare ↗
#1,881 unjs/fontaine TypeScript ★ 2K Compare ↗

Frequently Asked Questions

What does unreal-agent do? +

Async-first agent harness

What language is unreal-agent written in? +

The primary language is Go. Topics include: software.

Is unreal-agent actively maintained? +

Yes, the last recorded push was on Sep 23, 2026 with 8 open issues being tracked.

How many stars does unreal-agent have? +

unreal-agent has 2,005 stars and 108 forks on GitHub.

How does unreal-agent rank among GitHub repositories? +

With 2,005 stars, unreallabsai/unreal-agent is ranked #1,876 globally across all repositories tracked on GitHubRepo and #233 among Go projects.

What license is unreal-agent distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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