simulates a garden, focusing on a resource distribution and manipulation system to support symbiotic co-evolution in later stages. Currently using SDL and SDL_Draw to display a tree. Intendet to be extended to a 3D physic space phenotype.
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#1,346
MOST-STARRED C++
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
Garden-Simulator gained 10 stars in the last 30 days, about 1 a day, and now has 2. It is about 17 years old and has averaged roughly 0 stars a year. It ranks #1,346 among C++ repositories and #22,428 across all languages on GitHubRepo.
Trending Record
20
DAYS ON TRENDING
#100
BEST RANK
Aug 7, 2009
FIRST APPEARANCE
Active
STATUS TODAY
Garden-Simulator has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:
💡 Overview
Garden-Simulator is an open-source project written in C++: simulates a garden, focusing on a resource distribution and manipulation system to support symbiotic co-evolution in later stages. Currently using SDL and SDL_Draw to display a tree. Intendet to be extended to a 3D physic space phenotype.
Engineered for speed, consistency, and developer ease, it solves common hurdles in C++. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C++ for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/twiad/Garden-Simulator.git
cd Garden-Simulator
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
Garden-Simulator coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed Garden-Simulator into C++ backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open source license.
🚀 Getting Started
Install Garden-Simulator using your package manager: `git clone https://github.com/twiad/Garden-Simulator.git`
Initialize your project workspace or configuration file for Garden-Simulator.
Import Garden-Simulator into your codebase or invoke it directly from your terminal.
Execute your test suite or run `Garden-Simulator --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
twiad/Garden-Simulator is currently ranked #22,428 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #20,836 | matschaffer/mechaflickr | Ruby | ★ 3 | Compare ↗ |
| #20,836 | gnu-lorien/crapvine | Python | ★ 3 | Compare ↗ |
| #20,836 | francois/fogbugz-svnhook | — | ★ 3 | Compare ↗ |
| #20,836 | anildigital/getfake | Ruby | ★ 3 | Compare ↗ |
| #20,836 | mudge/blankable | Ruby | ★ 3 | Compare ↗ |
| #22,428 | twiad/Garden-Simulator This Project | C++ | ★ 2 | |
| #22,428 | pdsphil/ruby-merlin | Ruby | ★ 2 | Compare ↗ |
| #22,428 | daaku/tempdir | Ruby | ★ 2 | Compare ↗ |
| #22,428 | morgs/poll-builder | Python | ★ 2 | Compare ↗ |
| #22,428 | locusf/monotooth | HTML | ★ 2 | Compare ↗ |
| #22,428 | xman/utility | Shell | ★ 2 | Compare ↗ |
Frequently Asked Questions
What does Garden-Simulator do? +
simulates a garden, focusing on a resource distribution and manipulation system to support symbiotic co-evolution in later stages. Currently using SDL and SDL_Draw to display a tree. Intendet to be extended to a 3D physic space phenotype.
What language is Garden-Simulator written in? +
The primary language is C++. Topics include: software.
Is Garden-Simulator actively maintained? +
Yes, the last recorded push was on Jul 18, 2014 with 0 open issues being tracked.
How many stars does Garden-Simulator have? +
Garden-Simulator has 2 stars and 0 forks on GitHub.
How does Garden-Simulator rank among GitHub repositories? +
With 2 stars, twiad/Garden-Simulator is ranked #22,428 globally across all repositories tracked on GitHubRepo and #1,346 among C++ projects.
What license is Garden-Simulator distributed under? +
No SPDX license identified yet. Code without a license is subject to copyright by default.