tgjones/monogame-samples
Collection of samples for the MonoGame framework
StitchUp is an XNA 4.0 implementation of Shawn Hargreaves' article "Generating Shaders From HLSL Fragments". It integrates with the XNA Content Pipeline to provide compile-time linking of shader fragments.
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Collection of samples for the MonoGame framework
Endless runner game written in F# using MonoGame
HLSL parser for .NET
Object-oriented WebGL-based game framework