A Rust renderer and Blender add-on that draw Bryce 3.0, 3.1 and 5.0 scenes the way those programs do (experimental)
⚡ Executive Summary & Quick Facts
Authoritative Sourcestecyk3d is stecyk3d is an open-source project written in Rust: A Rust renderer and Blender add-on that draw Bryce 3.0, 3.1 and 5.0 scenes the way those programs do (experimental)..
| Repository | tatleoat/stecyk3d ↗ |
|---|---|
| Primary Category | developer tools |
| Language & Stack | Rust |
| Software License | MIT |
| Community Traction | ★ 21 stars · ⑂ 3 forks · #24,981 globally |
| Maintenance | ● Active (Last commit: Oct 24, 2026) · 0 open issues |
| Target Audience | Developers and engineering teams building with Rust, seeking reliable, tested, and actively maintained tooling for production workloads. |
Star History
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#2,055
MOST-STARRED Rust
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
stecyk3d gained 10 stars in the last 30 days, about 1 a day, and now has 21. It is about 1 year old and has averaged roughly 21 stars a year. It ranks #2,055 among Rust repositories and #24,981 across all languages on GitHubRepo.
Trending Record
2
DAYS ON TRENDING
#23047
BEST RANK
Oct 26, 2026
FIRST APPEARANCE
Active
STATUS TODAY
stecyk3d has maintained a continuous presence across global trending indexes, peaking at #23047. Below is the 30-day activity profile:
💡 Overview
stecyk3d is an open-source project written in Rust: A Rust renderer and Blender add-on that draw Bryce 3.0, 3.1 and 5.0 scenes the way those programs do (experimental).
Engineered for speed, consistency, and developer ease, it solves common hurdles in Rust. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in Rust for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ cargo install stecyk3d
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
Rust toolchain (rustc / cargo >= 1.70)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
stecyk3d coordinates its core functionality through a modular Rust pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed stecyk3d into Rust backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install stecyk3d using your package manager: `cargo install stecyk3d`
Initialize your project workspace or configuration file for stecyk3d.
Import stecyk3d into your codebase or invoke it directly from your terminal.
Execute your test suite or run `stecyk3d --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with Rust, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
tatleoat/stecyk3d is currently ranked #24,981 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #24,842 | tatujan/PlayThing | Java | ★ 22 | Compare ↗ |
| #24,842 | jyps1090013-stack/MediaFetch | Swift | ★ 22 | Compare ↗ |
| #24,842 | codealong/codealong | Rust | ★ 22 | Compare ↗ |
| #24,842 | urtti/szt | Swift | ★ 22 | Compare ↗ |
| #24,842 | RuriMeiko/whalegate | Rust | ★ 22 | Compare ↗ |
| #24,981 | tatleoat/stecyk3d This Project | Rust | ★ 21 | |
| #24,981 | bigfleet/blanket | Ruby | ★ 21 | Compare ↗ |
| #24,981 | lydgate/git-todo-py | Python | ★ 21 | Compare ↗ |
| #24,981 | bousquet/tableau | Ruby | ★ 21 | Compare ↗ |
| #24,981 | gnu-lorien/crack-attack | C++ | ★ 21 | Compare ↗ |
| #24,981 | mvanholstyn/strac | Ruby | ★ 21 | Compare ↗ |
Frequently Asked Questions
What does stecyk3d do? +
A Rust renderer and Blender add-on that draw Bryce 3.0, 3.1 and 5.0 scenes the way those programs do (experimental)
What language is stecyk3d written in? +
The primary language is Rust. Topics include: software.
Is stecyk3d actively maintained? +
Yes, the last recorded push was on Oct 24, 2026 with 0 open issues being tracked.
How many stars does stecyk3d have? +
stecyk3d has 21 stars and 3 forks on GitHub.
How does stecyk3d rank among GitHub repositories? +
With 21 stars, tatleoat/stecyk3d is ranked #24,981 globally across all repositories tracked on GitHubRepo and #2,055 among Rust projects.
What license is stecyk3d distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.