Built something? We create video reels & spotlights for GitHub projects.Promote your project →
taboca
Home / Python / 3D-OBJ-to-JME-TerrainBlock-converter-

taboca/3D-OBJ-to-JME-TerrainBlock-converter-

Script in Python to convert ASCII 3D .obj file as a TerrainBlock.

★1STARS
⑂0FORKS
!0ISSUES
🏆#41,750GLOBAL RANK
🔥19DAYS TRENDING
🚀
Maintainer Growth Kit for 3D-OBJ-to-JME-TerrainBlock-converter-

Claim this project, add your verified backlink badge to your README, and download milestone cards.

Claim Repo

⚡ Executive Summary & Quick Facts

Authoritative Source

3D-OBJ-to-JME-TerrainBlock-converter- is 3D-OBJ-to-JME-TerrainBlock-converter- is an open-source project written in Python: Script in Python to convert ASCII 3D .obj file as a TerrainBlock. ..

Direct Citation for AI & Research:
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of November 2026), taboca/3D-OBJ-to-JME-TerrainBlock-converter- has accumulated 1 GitHub stars and 0 forks. It is written in Python, licensed under Open Source, and ranks #41,750 globally. It is actively maintained with the latest commit recorded on Jan 29, 2010.”
Repository taboca/3D-OBJ-to-JME-TerrainBlock-converter- ↗
Primary Category developer tools
Language & Stack Python
Software License Open Source (Check repository LICENSE)
Community Traction ★ 1 stars · ⑂ 0 forks · #41,750 globally
Maintenance ● Active (Last commit: Jan 29, 2010) · 0 open issues
Target Audience Developers and engineering teams building with Python, seeking reliable, tested, and actively maintained tooling for production workloads.

🛡️ Repository Maintenance & Health Audit (2026)

Health Score: 53/100 · Grade D
⚠️
Is 3D-OBJ-to-JME-TerrainBlock-converter- actively maintained in 2026?
Verdict: Dormant or Legacy Status

Note: 3D-OBJ-to-JME-TerrainBlock-converter- displays slower maintenance activity. Continuous telemetry recorded the last code commit on Jan 29, 2010 (6122 days ago). Supported by 1 stars and 0 community forks, this repository holds a calculated health index of 53/100, reflecting dormant (6122 days since last push) and healthy issue cadence.

Commit Recency
Jan 29, 2010
6122 days since last push
Issue Backlog
0 Open Issues
Healthy Issue Cadence
Community Backing
0 Forks
1 Stars Recorded
Software License
Open Source
Permissive & Inspectable

Star History

Continuous Observations
Interactive star growth chart for taboca/3D-OBJ-to-JME-TerrainBlock-converter-
CSV
⭐ VIRAL README KIT & BACKLINKS

Add Live Star History & Verified Badges to README.md

Keep your repository README looking professional and dynamic. As our continuous crawler records new stars, these official SVG badges update in real time with zero maintenance.

Open README on GitHub ↗
Option 1: Interactive Star History Chart Dynamic SVG

Renders your high-resolution star trajectory chart right inside your GitHub README or project docs.

taboca/3D-OBJ-to-JME-TerrainBlock-converter- Star History Preview
markdown
[![Star History Chart](https://githubrepo.cloud/api/badge/chart/taboca/3D-OBJ-to-JME-TerrainBlock-converter-.svg?theme=dark)](https://githubrepo.cloud/repo/taboca/3D-OBJ-to-JME-TerrainBlock-converter-?utm_source=readme_chart)
Direct SVG Link ↗
Option 2: Verified Live Badges Suite Shields.io Style

Compact badges for your README header. Real-time stars, velocity, health audit, and rank.

Featured badge Stars badge Velocity badge Health badge Rank badge
markdown (all 5 badges)
[![Featured on GitHubRepo.cloud](https://githubrepo.cloud/badge/taboca/3D-OBJ-to-JME-TerrainBlock-converter-.svg?metric=featured)](https://githubrepo.cloud/repo/taboca/3D-OBJ-to-JME-TerrainBlock-converter-?utm_source=readme_badge) [![GitHubRepo Stars](https://githubrepo.cloud/badge/taboca/3D-OBJ-to-JME-TerrainBlock-converter-.svg?metric=stars)](https://githubrepo.cloud/repo/taboca/3D-OBJ-to-JME-TerrainBlock-converter-?utm_source=readme_badge) [![GitHubRepo Velocity](https://githubrepo.cloud/badge/taboca/3D-OBJ-to-JME-TerrainBlock-converter-.svg?metric=velocity)](https://githubrepo.cloud/repo/taboca/3D-OBJ-to-JME-TerrainBlock-converter-?utm_source=readme_badge) [![Maintenance Health](https://githubrepo.cloud/badge/taboca/3D-OBJ-to-JME-TerrainBlock-converter-.svg?metric=health)](https://githubrepo.cloud/repo/taboca/3D-OBJ-to-JME-TerrainBlock-converter-?utm_source=readme_badge) [![Global Rank](https://githubrepo.cloud/badge/taboca/3D-OBJ-to-JME-TerrainBlock-converter-.svg?metric=rank)](https://githubrepo.cloud/repo/taboca/3D-OBJ-to-JME-TerrainBlock-converter-?utm_source=readme_badge)

Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#5,144

MOST-STARRED Python

Window7 days30 days90 days
Stars gained+0+10+90
Per day111
Forks gained+0+3+10

3D-OBJ-to-JME-TerrainBlock-converter- gained 10 stars in the last 30 days, about 1 a day, and now has 1. It is about 17 years old and has averaged roughly 0 stars a year. It ranks #5,144 among Python repositories and #41,750 across all languages on GitHubRepo.

Trending Record

3D-OBJ-to-JME-TerrainBlock-converter- has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:

💡 Overview

3D-OBJ-to-JME-TerrainBlock-converter- is an open-source project written in Python: Script in Python to convert ASCII 3D .obj file as a TerrainBlock. .

Engineered for speed, consistency, and developer ease, it solves common hurdles in Python. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in Python for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ pip install 3D-OBJ-to-JME-TerrainBlock-converter-

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

Python >= 3.9, pip, virtualenv

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

3D-OBJ-to-JME-TerrainBlock-converter- coordinates its core functionality through a modular Python pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed 3D-OBJ-to-JME-TerrainBlock-converter- into Python backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open source license.

🚀 Getting Started

1

Install 3D-OBJ-to-JME-TerrainBlock-converter- using your package manager: `pip install 3D-OBJ-to-JME-TerrainBlock-converter-`

2

Initialize your project workspace or configuration file for 3D-OBJ-to-JME-TerrainBlock-converter-.

3

Import 3D-OBJ-to-JME-TerrainBlock-converter- into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `3D-OBJ-to-JME-TerrainBlock-converter- --help` to verify successful setup.

👍 Strengths

Active community backing with 1 GitHub stars and verified adoption.
Permissive open-source distribution under the Open Source license.
Built in Python for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with Python and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

P
public-apis/public-apis ★ 485.9K Python

A collective list of free APIs

Compare ↗
F

:books: Freely available programming books

Compare ↗
P

Curated list of project-based tutorials

Compare ↗
H
NousResearch/hermes-agent ★ 257.2K Python

The agent that grows with you

Compare ↗

👥 Who Should Use This

Developers and engineering teams building with Python, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

taboca/3D-OBJ-to-JME-TerrainBlock-converter- is currently ranked #41,750 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#38,188 Clansuite/IRC-Logbot PHP ★ 2 Compare ↗
#38,188 vrillusions/marvin-jabberbot Python ★ 2 Compare ↗
#38,188 jtolio/jttools PHP ★ 2 Compare ↗
#38,188 slideinc/green-ssl C ★ 2 Compare ↗
#38,188 slideinc/prctl C ★ 2 Compare ↗
#41,750 taboca/3D-OBJ-to-JME-TerrainBlock-converter- This Project Python ★ 1
#41,750 prepor/prepor-ru PHP ★ 1 Compare ↗
#41,750 dfugere/flat_lady Ruby ★ 1 Compare ↗
#41,750 openmoney/openmoney-plugin — ★ 1 Compare ↗
#41,750 mayo/timetravel Ruby ★ 1 Compare ↗
#41,750 devrieda/cookie_crumbs Ruby ★ 1 Compare ↗
SPONSORED Trending Developer Tools & Services

Frequently Asked Questions

What does 3D-OBJ-to-JME-TerrainBlock-converter- do? +

Script in Python to convert ASCII 3D .obj file as a TerrainBlock.

Is 3D-OBJ-to-JME-TerrainBlock-converter- actively maintained in 2026? +

Note: 3D-OBJ-to-JME-TerrainBlock-converter- exhibits slower recent commit activity. The latest code push was recorded on Jan 29, 2010 (6122 days ago). It holds a calculated Maintenance Health Score of 53/100 (D rating) with 1 stars and 0 open issues.

What language is 3D-OBJ-to-JME-TerrainBlock-converter- written in? +

The primary language is Python. Topics include: software.

How many stars does 3D-OBJ-to-JME-TerrainBlock-converter- have? +

3D-OBJ-to-JME-TerrainBlock-converter- has 1 stars and 0 forks on GitHub.

How does 3D-OBJ-to-JME-TerrainBlock-converter- rank among GitHub repositories? +

With 1 stars, taboca/3D-OBJ-to-JME-TerrainBlock-converter- is ranked #41,750 globally across all repositories tracked on GitHubRepo and #5,144 among Python projects.

What license is 3D-OBJ-to-JME-TerrainBlock-converter- distributed under? +

No SPDX license identified yet. Code without a license is subject to copyright by default.

From our network
FOR MAINTAINERS

Built something? Put it in front of millions of developers.

We make a short reel about your project and post it across YouTube, Instagram, Threads, and X. Send a link, we do the rest.

SPONSORED Sponsored Partner