space-wizards/space-station-14
A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
Star History
Momentum
+96
STARS · LAST 30 DAYS
3
PER DAY
#59
MOST-STARRED C#
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +21 | +96 | +270 |
| Per day | 3 | 3 | 3 |
| Forks gained | +29 | +115 | +287 |
space-station-14 gained 96 stars in the last 30 days, about 3 a day, and now has 3.8K. It is about 9 years old and has averaged roughly 426 stars a year. It ranks #59 among C# repositories and #1,275 across all languages on GitHubRepo.
Trending Record
6
DAYS ON TRENDING
#384
BEST RANK
Sep 23, 2026
FIRST APPEARANCE
Active
STATUS TODAY
space-station-14 has maintained a continuous presence across global trending indexes, peaking at #384. Below is the 30-day activity profile:
💡 Overview
space-station-14 is an open-source project written in C#: A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
Engineered for speed, consistency, and developer ease, it solves common hurdles in c-sharp, game, space-station-13. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C# for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/space-wizards/space-station-14.git
cd space-station-14
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C# environment and standard tooling
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
space-station-14 coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed space-station-14 into C# backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install space-station-14 using your package manager: `git clone https://github.com/space-wizards/space-station-14.git`
Initialize your project workspace or configuration file for space-station-14.
Import space-station-14 into your codebase or invoke it directly from your terminal.
Execute your test suite or run `space-station-14 --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
space-wizards/space-station-14 is currently ranked #1,275 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #1,270 | appshubcc/Bettbox | Go | ★ 3.8K | Compare ↗ |
| #1,271 | pulsejet/memories | PHP | ★ 3.8K | Compare ↗ |
| #1,272 | TNG/ArchUnit | Java | ★ 3.8K | Compare ↗ |
| #1,273 | yvgude/lean-ctx | Rust | ★ 3.8K | Compare ↗ |
| #1,274 | symfony/yaml | PHP | ★ 3.8K | Compare ↗ |
| #1,275 | space-wizards/space-station-14 This Project | C# | ★ 3.8K | |
| #1,276 | haml/haml | Ruby | ★ 3.8K | Compare ↗ |
| #1,277 | kube-rs/kube | Rust | ★ 3.8K | Compare ↗ |
| #1,278 | pyvista/pyvista | Python | ★ 3.8K | Compare ↗ |
| #1,278 | marin-community/marin | Python | ★ 3.8K | Compare ↗ |
| #1,280 | helidon-io/helidon | Java | ★ 3.8K | Compare ↗ |
Frequently Asked Questions
What does space-station-14 do? +
A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
What language is space-station-14 written in? +
The primary language is C#. Topics include: c-sharp, game, space-station-13, space-station-14, ss13.
Is space-station-14 actively maintained? +
Yes, the last recorded push was on Sep 27, 2026 with 4,284 open issues being tracked.
How many stars does space-station-14 have? +
space-station-14 has 3,835 stars and 5,734 forks on GitHub.
How does space-station-14 rank among GitHub repositories? +
With 3,835 stars, space-wizards/space-station-14 is ranked #1,275 globally across all repositories tracked on GitHubRepo and #59 among C# projects.
What license is space-station-14 distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.