scriptable graphics environment à la Processing, only it's based on Lua & C++
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#391
MOST-STARRED C
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
luisita gained 10 stars in the last 30 days, about 1 a day, and now has 9. It is about 17 years old and has averaged roughly 1 stars a year. It ranks #391 among C repositories and #17,483 across all languages on GitHubRepo.
Trending Record
24
DAYS ON TRENDING
#100
BEST RANK
Oct 12, 2009
FIRST APPEARANCE
Active
STATUS TODAY
luisita has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:
💡 Overview
luisita is an open-source project written in C: scriptable graphics environment à la Processing, only it's based on Lua & C++.
Engineered for speed, consistency, and developer ease, it solves common hurdles in C. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/sole/luisita.git
cd luisita
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C99 or C11 compiler with CMake / make
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
luisita coordinates its core functionality through a modular C pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed luisita into C backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open source license.
🚀 Getting Started
Install luisita using your package manager: `git clone https://github.com/sole/luisita.git`
Initialize your project workspace or configuration file for luisita.
Import luisita into your codebase or invoke it directly from your terminal.
Execute your test suite or run `luisita --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
sole/luisita is currently ranked #17,483 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #17,209 | bert/pcb-fpw | C | ★ 10 | Compare ↗ |
| #17,209 | sroccaserra/emacs | Emacs Lisp | ★ 10 | Compare ↗ |
| #17,209 | virtuoso/koowaldah | C | ★ 10 | Compare ↗ |
| #17,209 | JackDanger/sweet_assets | Ruby | ★ 10 | Compare ↗ |
| #17,209 | jnunemaker/mirrored | Ruby | ★ 10 | Compare ↗ |
| #17,483 | sole/luisita This Project | C | ★ 9 | |
| #17,483 | juvenal/openrender | C++ | ★ 9 | Compare ↗ |
| #17,483 | jnewland/votigoto | Ruby | ★ 9 | Compare ↗ |
| #17,483 | JackDanger/cached_values | Ruby | ★ 9 | Compare ↗ |
| #17,483 | jrun/rstack | Ruby | ★ 9 | Compare ↗ |
| #17,483 | chuyeow/can_has_cached | Ruby | ★ 9 | Compare ↗ |
Frequently Asked Questions
What does luisita do? +
scriptable graphics environment à la Processing, only it's based on Lua & C++
What language is luisita written in? +
The primary language is C. Topics include: software.
Is luisita actively maintained? +
Yes, the last recorded push was on Mar 2, 2011 with 0 open issues being tracked.
How many stars does luisita have? +
luisita has 9 stars and 2 forks on GitHub.
How does luisita rank among GitHub repositories? +
With 9 stars, sole/luisita is ranked #17,483 globally across all repositories tracked on GitHubRepo and #391 among C projects.
What license is luisita distributed under? +
No SPDX license identified yet. Code without a license is subject to copyright by default.