PS2 games in the browser: static recompilation to WebAssembly with a native runtime
Star History
Add Live Star History & Verified Badges to README.md
Keep your repository README looking professional and dynamic. As our continuous crawler records new stars, these official SVG badges update in real time with zero maintenance.
Renders your high-resolution star trajectory chart right inside your GitHub README or project docs.
[](https://githubrepo.cloud/repo/snuri00/ps2-web-recomp?utm_source=readme_chart)
Compact Shields-style badges for your README header. Shows real-time stars and global ranking.
[](https://githubrepo.cloud/repo/snuri00/ps2-web-recomp?utm_source=readme_badge) [](https://githubrepo.cloud/repo/snuri00/ps2-web-recomp?utm_source=readme_badge) [](https://githubrepo.cloud/repo/snuri00/ps2-web-recomp?utm_source=readme_badge)
Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#683
MOST-STARRED C++
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
ps2-web-recomp gained 10 stars in the last 30 days, about 1 a day, and now has 370. It is about 1 year old and has averaged roughly 370 stars a year. It ranks #683 among C++ repositories and #8,919 across all languages on GitHubRepo.
Trending Record
2
DAYS ON TRENDING
#124
BEST RANK
Oct 12, 2026
FIRST APPEARANCE
Active
STATUS TODAY
ps2-web-recomp has maintained a continuous presence across global trending indexes, peaking at #124. Below is the 30-day activity profile:
💡 Overview
ps2-web-recomp is an open-source project written in C++: PS2 games in the browser: static recompilation to WebAssembly with a native runtime.
Engineered for speed, consistency, and developer ease, it solves common hurdles in C++. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C++ for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/snuri00/ps2-web-recomp.git
cd ps2-web-recomp
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
ps2-web-recomp coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed ps2-web-recomp into C++ backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install ps2-web-recomp using your package manager: `git clone https://github.com/snuri00/ps2-web-recomp.git`
Initialize your project workspace or configuration file for ps2-web-recomp.
Import ps2-web-recomp into your codebase or invoke it directly from your terminal.
Execute your test suite or run `ps2-web-recomp --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
snuri00/ps2-web-recomp is currently ranked #8,919 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #8,911 | dotnet/dotnet-operator-sdk | C# | ★ 371 | Compare ↗ |
| #8,911 | markusressel/fan2go | Go | ★ 371 | Compare ↗ |
| #8,911 | JakeWharton/cite | Kotlin | ★ 371 | Compare ↗ |
| #8,911 | get-convex/convex-js | TypeScript | ★ 371 | Compare ↗ |
| #8,911 | CodSpeedHQ/codspeed | Rust | ★ 371 | Compare ↗ |
| #8,919 | snuri00/ps2-web-recomp This Project | C++ | ★ 370 | |
| #8,919 | winton/acts_as_archive | Ruby | ★ 370 | Compare ↗ |
| #8,919 | voxpupuli/beaker | Ruby | ★ 370 | Compare ↗ |
| #8,919 | bmrf/standalone_scripts | Batchfile | ★ 370 | Compare ↗ |
| #8,919 | scenarigo/scenarigo | Go | ★ 370 | Compare ↗ |
| #8,919 | containerd/ttrpc-rust | Rust | ★ 370 | Compare ↗ |
Frequently Asked Questions
What does ps2-web-recomp do? +
PS2 games in the browser: static recompilation to WebAssembly with a native runtime
What language is ps2-web-recomp written in? +
The primary language is C++. Topics include: software.
Is ps2-web-recomp actively maintained? +
Yes, the last recorded push was on Oct 12, 2026 with 1 open issues being tracked.
How many stars does ps2-web-recomp have? +
ps2-web-recomp has 370 stars and 19 forks on GitHub.
How does ps2-web-recomp rank among GitHub repositories? +
With 370 stars, snuri00/ps2-web-recomp is ranked #8,919 globally across all repositories tracked on GitHubRepo and #683 among C++ projects.
What license is ps2-web-recomp distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.