shadercoder/ShaderGraph.js
Library to build GLSL shaders out of reusable building blocks.
OpenGL ES 3.0 Deferred Renderer
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Library to build GLSL shaders out of reusable building blocks.
MathBox is a (work in progress) library for making presentation-quality math diagrams in WebGL.
Node-based Shader Library for Three.js
stb single-file libraries