shadercoder/bpycollada
Blender COLLADA importer using pycollada
Discovered public repositories for shadercoder in the GitHub catalog.
Blender COLLADA importer using pycollada
List of resources to learn ECMAScript 6!
Public repository.
The OpenGL Samples Pack
A Haxe library containing useful data structures for games.
A collection of simple single file OpenGL examples
import of nvidia-texture-tools from Google Code
Content for the ebook "Understanding ECMAScript 6"
Overview of ECMAScript 6 features
Simple minifier for JSON to remove comments and whitespace
Public repository.
AwayJS core library
Course website for CIS 700/003, "Real-Time Rendering", at the University of Pennsylvania
OpenGL 4 Graphics Engine
Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback
a simple but poweful 3D render engine with OpenGL, OpenGL ES2 (iOS, android) backends. D3D11 backend is work in progress
Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
Bootcamp demo of qtek
Procedural Noise Shader Routines compatible with WebGL
OpenGL 3 and OpenGL 4 with GLSL
A small xhr wrapper
A WebGL game engine for modern web-browsers.
GLOW is a WebGL wrapper, which focuses on easy creation and use of shaders.
An implementation of deferred irradiance volumes in WebGL
Koblenz Rendering Engine
An implementation of the "Voxel Cone Tracing" global illumination technique proposed by Cyril Crassin (http://perso.telecom-paristech.fr/~eisemann/publications/Crassin2011VoxelGlobalPG/VoxelGI_EG-pg2011-sub.pdf)
BRDF Viewer
A post processing extension for Three.js
C utility modules for 3D graphics using OpenGL
A fast texture compressor for various formats
CIS565 Final Prj
Spherical Cube Map rendering library
Spherical Harmonic Tools
Utilities to manipulate spherical images
Fast image filters for Browsers with WebGL support
An image effects library for JavaScript using WebGL
Example code for the OpenGL Shading Language Cookbook
OpenGL ES 3.0 Deferred Renderer
Public repository.
Utilities for working with WebGL textures
Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers and mobile devices.
MIT Licensed Open Source version of Torque 3D from GarageGames
GLUS for OpenGL
Cross-platform rendering library.
JavaScript language package for Atom
Graphic library for canvas2d and webgl drawing
html5 template engine with CoffeeScript, Compass, RequireJS.
這是 Will 保哥在 2013 第 6 屆 iT 邦幫忙鐵人賽年度大獎的得獎著作【30 天精通 Git 版本控管】,歡迎大家 fork 我,如果有看見任何文字勘誤,也歡迎利用 pull request 來通知我修正,謝謝!
Public repository.
Public repository.