sdao/houdini-diamondsquare
Diamond-square algorithm for terrain generation in a Houdini SOP
OpenGL Core Profile 3.3 shell app using GLFW and GLEW
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Diamond-square algorithm for terrain generation in a Houdini SOP
Public repository.
Animation work files for 2014 2D Game Dev Capstone project - Team Potato Lab's Colorless
Collection of useful shaders