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scripthookvdotnet/scripthookvdotnet

An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language on the .NET Framework runtime in-game.

C# ◇ gta5 Zlib
★1.4KSTARS
⑂629FORKS
!46ISSUES
🏆#5,293GLOBAL RANK
🔥12DAYS TRENDING
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Momentum

+34

STARS · LAST 30 DAYS

1

PER DAY

#285

MOST-STARRED C#

Window7 days30 days90 days
Stars gained+0+34+90
Per day111
Forks gained+0+13+31

scripthookvdotnet gained 34 stars in the last 30 days, about 1 a day, and now has 1.4K. It is about 11 years old and has averaged roughly 124 stars a year. It ranks #285 among C# repositories and #5,293 across all languages on GitHubRepo.

Trending Record

scripthookvdotnet has maintained a continuous presence across global trending indexes, peaking at #5463. Below is the 30-day activity profile:

💡 Overview

scripthookvdotnet is an open-source project written in C#: An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language on the .NET Framework runtime in-game.

Engineered for speed, consistency, and developer ease, it solves common hurdles in gta5, hook, net-languages. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C# for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/scripthookvdotnet/scripthookvdotnet.git
cd scripthookvdotnet

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C# environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

scripthookvdotnet coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed scripthookvdotnet into C# backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open Zlib license.

🚀 Getting Started

1

Install scripthookvdotnet using your package manager: `git clone https://github.com/scripthookvdotnet/scripthookvdotnet.git`

2

Initialize your project workspace or configuration file for scripthookvdotnet.

3

Import scripthookvdotnet into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `scripthookvdotnet --help` to verify successful setup.

👍 Strengths

Active community backing with 1,369 GitHub stars and verified adoption.
Permissive open-source distribution under the Zlib license.
Built in C# for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C# and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

scripthookvdotnet/scripthookvdotnet is currently ranked #5,293 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#5,287 fsspec/filesystem_spec Python ★ 1.4K Compare ↗
#5,287 darkrenaissance/darkfi Rust ★ 1.4K Compare ↗
#5,290 opengisch/QField C++ ★ 1.4K Compare ↗
#5,290 swiftlang/swift-docc Swift ★ 1.4K Compare ↗
#5,290 mullvad/gotatun Rust ★ 1.4K Compare ↗
#5,293 scripthookvdotnet/scripthookvdotnet This Project C# ★ 1.4K
#5,293 flatiron/cradle JavaScript ★ 1.4K Compare ↗
#5,293 lerd-env/lerd Go ★ 1.4K Compare ↗
#5,296 mehdibha/dotUI TypeScript ★ 1.4K Compare ↗
#5,297 bridgetownrb/bridgetown Ruby ★ 1.4K Compare ↗
#5,297 openclaw/imsg Swift ★ 1.4K Compare ↗
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Frequently Asked Questions

What does scripthookvdotnet do? +

An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language on the .NET Framework runtime in-game.

What language is scripthookvdotnet written in? +

The primary language is C#. Topics include: gta5, hook, net-languages, scripting.

Is scripthookvdotnet actively maintained? +

Yes, the last recorded push was on Oct 7, 2026 with 46 open issues being tracked.

How many stars does scripthookvdotnet have? +

scripthookvdotnet has 1,369 stars and 629 forks on GitHub.

How does scripthookvdotnet rank among GitHub repositories? +

With 1,369 stars, scripthookvdotnet/scripthookvdotnet is ranked #5,293 globally across all repositories tracked on GitHubRepo and #285 among C# projects.

What license is scripthookvdotnet distributed under? +

The repository reports a Zlib license. Always verify the repository LICENSE file for legal terms.

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