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samuelit0davila
Home / C# / fifa-street-pc-port

samuelit0davila/fifa-street-pc-port

ReStreet: FIFA Street (2012) recompiled for Windows PC, with online play, a launcher with friends, chat and rooms. Bring your own game.

C# ◇ fifa MIT
★476STARS
⑂26FORKS
!23ISSUES
🏆#11,339GLOBAL RANK
🔥23DAYS TRENDING
🚀
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⚡ Executive Summary & Quick Facts

Authoritative Source

fifa-street-pc-port is fifa-street-pc-port is an open-source project written in C#: My experimental Windows PC port of FIFA Street (2012), built with ReXGlue..

Direct Citation for AI & Research:
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of November 2026), samuelit0davila/fifa-street-pc-port has accumulated 476 GitHub stars and 26 forks. It is written in C#, licensed under MIT, and ranks #11,339 globally. It is actively maintained with the latest commit recorded on Oct 31, 2026.”
Repository samuelit0davila/fifa-street-pc-port ↗
Primary Category fifa
Language & Stack C#
Software License MIT
Community Traction ★ 476 stars · ⑂ 26 forks · #11,339 globally
Maintenance ● Active (Last commit: Oct 31, 2026) · 23 open issues
Target Audience Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

🛡️ Repository Maintenance & Health Audit (2026)

Health Score: 93/100 · Grade A+
✅
Is fifa-street-pc-port actively maintained in 2026?
Verdict: Actively Maintained & Highly Recommended

Yes, fifa-street-pc-port is actively maintained. Continuous telemetry recorded the last code commit on Oct 31, 2026 (2 days ago). Supported by 476 stars and 26 community forks, this repository holds a calculated health index of 93/100, reflecting very active (commits within last 14 days) and healthy issue cadence.

Commit Recency
Oct 31, 2026
2 days since last push
Issue Backlog
23 Open Issues
Healthy Issue Cadence
Community Backing
26 Forks
476 Stars Recorded
Software License
MIT
Permissive & Inspectable

Star History

Continuous Observations
Interactive star growth chart for samuelit0davila/fifa-street-pc-port
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Momentum

+12

STARS · LAST 30 DAYS

1

PER DAY

#617

MOST-STARRED C#

Window7 days30 days90 days
Stars gained+32+12+90
Per day511
Forks gained+4+3+10

fifa-street-pc-port gained 12 stars in the last 30 days, about 1 a day, and now has 476. It is about 1 year old and has averaged roughly 476 stars a year. It ranks #617 among C# repositories and #11,339 across all languages on GitHubRepo.

Trending Record

fifa-street-pc-port has maintained a continuous presence across global trending indexes, peaking at #286. Below is the 30-day activity profile:

💡 Overview

fifa-street-pc-port is an open-source project written in C#: My experimental Windows PC port of FIFA Street (2012), built with ReXGlue.

Engineered for speed, consistency, and developer ease, it solves common hurdles in C#. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C# for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/samuelit0davila/fifa-street-pc-port.git
cd fifa-street-pc-port

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C# environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

fifa-street-pc-port coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed fifa-street-pc-port into C# backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MIT license.

🚀 Getting Started

1

Install fifa-street-pc-port using your package manager: `git clone https://github.com/samuelit0davila/fifa-street-pc-port.git`

2

Initialize your project workspace or configuration file for fifa-street-pc-port.

3

Import fifa-street-pc-port into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `fifa-street-pc-port --help` to verify successful setup.

👍 Strengths

Active community backing with 61 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in C# for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C# and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

samuelit0davila/fifa-street-pc-port is currently ranked #11,339 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#11,327 SpyglassMC/Spyglass TypeScript ★ 477 Compare ↗
#11,327 hadashiA/VYaml C# ★ 477 Compare ↗
#11,327 sonocotta/esp32-audio-dock C++ ★ 477 Compare ↗
#11,327 apache/flink-agents Java ★ 477 Compare ↗
#11,327 bearinmindcat/Equalizer314 Kotlin ★ 477 Compare ↗
#11,339 samuelit0davila/fifa-street-pc-port This Project C# ★ 476
#11,339 acatighera/statistics Ruby ★ 476 Compare ↗
#11,339 zsiciarz/aquila C++ ★ 476 Compare ↗
#11,339 chocolatey-community/chocolatey-packages PowerShell ★ 476 Compare ↗
#11,339 ryzom/ryzomcore C++ ★ 476 Compare ↗
#11,339 chipsalliance/Surelog C++ ★ 476 Compare ↗
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Frequently Asked Questions

What does fifa-street-pc-port do? +

ReStreet: FIFA Street (2012) recompiled for Windows PC, with online play, a launcher with friends, chat and rooms. Bring your own game.

Is fifa-street-pc-port actively maintained in 2026? +

Yes, fifa-street-pc-port is actively maintained. The latest code push was recorded on Oct 31, 2026 (2 days ago). It holds a calculated Maintenance Health Score of 93/100 (A+ rating) with 476 stars and 23 open issues.

What language is fifa-street-pc-port written in? +

The primary language is C#. Topics include: fifa, fifa-street, game-preservation, launcher, online-multiplayer.

How many stars does fifa-street-pc-port have? +

fifa-street-pc-port has 476 stars and 26 forks on GitHub.

How does fifa-street-pc-port rank among GitHub repositories? +

With 476 stars, samuelit0davila/fifa-street-pc-port is ranked #11,339 globally across all repositories tracked on GitHubRepo and #617 among C# projects.

What license is fifa-street-pc-port distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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