Multiplayer physics-based racing game in space!
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#134
MOST-STARRED Haskell
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
SpaceRace gained 10 stars in the last 30 days, about 1 a day, and now has 1. It is about 17 years old and has averaged roughly 0 stars a year. It ranks #134 among Haskell repositories and #24,031 across all languages on GitHubRepo.
Trending Record
19
DAYS ON TRENDING
#100
BEST RANK
Oct 4, 2009
FIRST APPEARANCE
Active
STATUS TODAY
SpaceRace has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:
💡 Overview
SpaceRace is an open-source project written in Haskell: Multiplayer physics-based racing game in space!.
Engineered for speed, consistency, and developer ease, it solves common hurdles in Haskell. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in Haskell for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/salilj/SpaceRace.git
cd SpaceRace
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
Haskell environment and standard tooling
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
SpaceRace coordinates its core functionality through a modular Haskell pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed SpaceRace into Haskell backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open source license.
🚀 Getting Started
Install SpaceRace using your package manager: `git clone https://github.com/salilj/SpaceRace.git`
Initialize your project workspace or configuration file for SpaceRace.
Import SpaceRace into your codebase or invoke it directly from your terminal.
Execute your test suite or run `SpaceRace --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with Haskell, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
salilj/SpaceRace is currently ranked #24,031 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #21,697 | xman/utility | Shell | ★ 2 | Compare ↗ |
| #21,697 | locusf/monotooth | HTML | ★ 2 | Compare ↗ |
| #21,697 | morgs/poll-builder | Python | ★ 2 | Compare ↗ |
| #21,697 | daaku/tempdir | Ruby | ★ 2 | Compare ↗ |
| #21,697 | pdsphil/ruby-merlin | Ruby | ★ 2 | Compare ↗ |
| #24,031 | salilj/SpaceRace This Project | Haskell | ★ 1 | |
| #24,031 | prepor/prepor-ru | PHP | ★ 1 | Compare ↗ |
| #24,031 | dfugere/flat_lady | Ruby | ★ 1 | Compare ↗ |
| #24,031 | openmoney/openmoney-plugin | — | ★ 1 | Compare ↗ |
| #24,031 | mayo/timetravel | Ruby | ★ 1 | Compare ↗ |
| #24,031 | devrieda/cookie_crumbs | Ruby | ★ 1 | Compare ↗ |
Frequently Asked Questions
What does SpaceRace do? +
Multiplayer physics-based racing game in space!
What language is SpaceRace written in? +
The primary language is Haskell. Topics include: software.
Is SpaceRace actively maintained? +
Yes, the last recorded push was on Oct 10, 2009 with 0 open issues being tracked.
How many stars does SpaceRace have? +
SpaceRace has 1 stars and 0 forks on GitHub.
How does SpaceRace rank among GitHub repositories? +
With 1 stars, salilj/SpaceRace is ranked #24,031 globally across all repositories tracked on GitHubRepo and #134 among Haskell projects.
What license is SpaceRace distributed under? +
No SPDX license identified yet. Code without a license is subject to copyright by default.