retrogamer4ever/SacJam12
This was my 12 Game Jam that I hosted, the theme was "twitch" and the number one rule was that everyone had to make a web game that didn't require a plugin. I used jawsjs.com for mine.
I got the idea for this game from a friend, he had came up with this awesome idea of making something very much like minecraft, but what if the game was focused more on creating tools out of the objects you collect? Then like being able to use those new tools to get through certain obstacles you encounter... You'd essentially mine the pixels of the objects, then combine those limited amount of pixels into a new object that you could then use. Each Pixel you collect from killing an enemy could be of a different elemental type, and so on. Anyways I was so excited that I spent two hours to make a prototype for the idea.
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This was my 12 Game Jam that I hosted, the theme was "twitch" and the number one rule was that everyone had to make a web game that didn't require a plugin. I used jawsjs.com for mine.
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