rbarril75/Smooth-I
A simple 3D mesh of a block I that can be smoothed by Catmull-Clark subdivision.
A key-value data store distributed across multiple machines. Failure detection, data replication, and topology reparation protocols ensure 100% data availability in the face of concurrent failures.
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A simple 3D mesh of a block I that can be smoothed by Catmull-Clark subdivision.
Rendering of the Utah teapot. OpenGL texture and environment mapping are applied to make it look realistic.
Implementation of the Ghost word game. Users play against a computer that uses an optimal winning algorithm. GUI and command-line versions available.
Simple OpenGL flight simulator.