rbarril75/Smooth-I
A simple 3D mesh of a block I that can be smoothed by Catmull-Clark subdivision.
Rendering of the Utah teapot. OpenGL texture and environment mapping are applied to make it look realistic.
Public repository record indexed from GitHub. Explore verified star velocity metrics, source code repositories, and curated developer tool directories across the GitHubRepo ecosystem.
A simple 3D mesh of a block I that can be smoothed by Catmull-Clark subdivision.
Implementation of the Ghost word game. Users play against a computer that uses an optimal winning algorithm. GUI and command-line versions available.
Simple OpenGL flight simulator.
Source files for an automated refactoring plug-in for the Eclipse IDE. The refactoring converts Java iterator while-loops to enhanced for-loops while preserving program execution.