Basic 2D game engine made using JOGL, intended for students to learn the basics of game programming
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#1,392
MOST-STARRED Java
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
2D-JOGL-Game-Engine gained 10 stars in the last 30 days, about 1 a day, and now has 3. It is about 17 years old and has averaged roughly 0 stars a year. It ranks #1,392 among Java repositories and #21,318 across all languages on GitHubRepo.
Trending Record
21
DAYS ON TRENDING
#100
BEST RANK
Jul 22, 2009
FIRST APPEARANCE
Active
STATUS TODAY
2D-JOGL-Game-Engine has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:
💡 Overview
2D-JOGL-Game-Engine is an open-source project written in Java: Basic 2D game engine made using JOGL, intended for students to learn the basics of game programming.
Engineered for speed, consistency, and developer ease, it solves common hurdles in Java. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in Java for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/raxter/2D-JOGL-Game-Engine.git
cd 2D-JOGL-Game-Engine
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
JDK 17 or higher (OpenJDK / GraalVM)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
2D-JOGL-Game-Engine coordinates its core functionality through a modular Java pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed 2D-JOGL-Game-Engine into Java backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open source license.
🚀 Getting Started
Install 2D-JOGL-Game-Engine using your package manager: `git clone https://github.com/raxter/2D-JOGL-Game-Engine.git`
Initialize your project workspace or configuration file for 2D-JOGL-Game-Engine.
Import 2D-JOGL-Game-Engine into your codebase or invoke it directly from your terminal.
Execute your test suite or run `2D-JOGL-Game-Engine --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with Java, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
raxter/2D-JOGL-Game-Engine is currently ranked #21,318 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #20,222 | crafterm/piccr | Ruby | ★ 4 | Compare ↗ |
| #20,222 | sudachen/python-tool-legacy | C | ★ 4 | Compare ↗ |
| #20,222 | anaisbetts/yikes | C | ★ 4 | Compare ↗ |
| #20,222 | adelcambre/textilizefu | Ruby | ★ 4 | Compare ↗ |
| #20,222 | devinus/kaolin | C++ | ★ 4 | Compare ↗ |
| #21,318 | raxter/2D-JOGL-Game-Engine This Project | Java | ★ 3 | |
| #21,318 | mudge/blankable | Ruby | ★ 3 | Compare ↗ |
| #21,318 | anildigital/getfake | Ruby | ★ 3 | Compare ↗ |
| #21,318 | francois/fogbugz-svnhook | — | ★ 3 | Compare ↗ |
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Frequently Asked Questions
What does 2D-JOGL-Game-Engine do? +
Basic 2D game engine made using JOGL, intended for students to learn the basics of game programming
What language is 2D-JOGL-Game-Engine written in? +
The primary language is Java. Topics include: software.
Is 2D-JOGL-Game-Engine actively maintained? +
Yes, the last recorded push was on Sep 1, 2011 with 0 open issues being tracked.
How many stars does 2D-JOGL-Game-Engine have? +
2D-JOGL-Game-Engine has 3 stars and 1 forks on GitHub.
How does 2D-JOGL-Game-Engine rank among GitHub repositories? +
With 3 stars, raxter/2D-JOGL-Game-Engine is ranked #21,318 globally across all repositories tracked on GitHubRepo and #1,392 among Java projects.
What license is 2D-JOGL-Game-Engine distributed under? +
No SPDX license identified yet. Code without a license is subject to copyright by default.