prideout/quadmesh
Animated quad meshes and smooth normal computation with Modern OpenGL.
simple example of using the OpenGL Core Profile with PyQt, numpy, and PyOpenGL
This repository is cataloged as part of our automated global GitHub synchronization. Full telemetry, velocity snapshots, and code summaries are scheduled for continuous enrichment.
Animated quad meshes and smooth normal computation with Modern OpenGL.
demonstrates high-performance 2D graphics with giza
low-level utility layer for WebGL
tessellation of concave polygons with holes in Javascript