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paulcoyle
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paulcoyle/lhasa

Layout Handler for ActionScript Applications. Basically a lower-level set of display related classes to automatically manage laying out child objects.

ActionScript ◇ developer-tools
★3STARS
⑂0FORKS
!0ISSUES
🏆#20,168GLOBAL RANK
🔥21DAYS TRENDING
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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#40

MOST-STARRED ActionScript

Window7 days30 days90 days
Stars gained+0+10+90
Per day111
Forks gained+0+3+10

lhasa gained 10 stars in the last 30 days, about 1 a day, and now has 3. It is about 18 years old and has averaged roughly 0 stars a year. It ranks #40 among ActionScript repositories and #20,168 across all languages on GitHubRepo.

Trending Record

lhasa has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:

💡 Overview

lhasa is an open-source project written in ActionScript: Layout Handler for ActionScript Applications. Basically a lower-level set of display related classes to automatically manage laying out child objects.

Engineered for speed, consistency, and developer ease, it solves common hurdles in ActionScript. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in ActionScript for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/paulcoyle/lhasa.git
cd lhasa

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

ActionScript environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

lhasa coordinates its core functionality through a modular ActionScript pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed lhasa into ActionScript backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open source license.

🚀 Getting Started

1

Install lhasa using your package manager: `git clone https://github.com/paulcoyle/lhasa.git`

2

Initialize your project workspace or configuration file for lhasa.

3

Import lhasa into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `lhasa --help` to verify successful setup.

👍 Strengths

Active community backing with 3 GitHub stars and verified adoption.
Permissive open-source distribution under the Open Source license.
Built in ActionScript for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with ActionScript and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

A
robertpenner/as3-signals ★ 1.1K ActionScript

Signals is a new approach for AS3 events, inspired by C# events and signals/slots in Qt.

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An ActionScript 3 application framework for Flash and Flex

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HTTP Client for AS3

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👥 Who Should Use This

Developers and engineering teams building with ActionScript, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

paulcoyle/lhasa is currently ranked #20,168 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#19,143 crafterm/piccr Ruby ★ 4 Compare ↗
#19,143 sudachen/python-tool-legacy C ★ 4 Compare ↗
#19,143 anaisbetts/yikes C ★ 4 Compare ↗
#19,143 adelcambre/textilizefu Ruby ★ 4 Compare ↗
#19,143 devinus/kaolin C++ ★ 4 Compare ↗
#20,168 paulcoyle/lhasa This Project ActionScript ★ 3
#20,168 mudge/blankable Ruby ★ 3 Compare ↗
#20,168 anildigital/getfake Ruby ★ 3 Compare ↗
#20,168 francois/fogbugz-svnhook — ★ 3 Compare ↗
#20,168 gnu-lorien/crapvine Python ★ 3 Compare ↗
#20,168 matschaffer/mechaflickr Ruby ★ 3 Compare ↗

Frequently Asked Questions

What does lhasa do? +

Layout Handler for ActionScript Applications. Basically a lower-level set of display related classes to automatically manage laying out child objects.

What language is lhasa written in? +

The primary language is ActionScript. Topics include: software.

Is lhasa actively maintained? +

Yes, the last recorded push was on May 31, 2009 with 0 open issues being tracked.

How many stars does lhasa have? +

lhasa has 3 stars and 0 forks on GitHub.

How does lhasa rank among GitHub repositories? +

With 3 stars, paulcoyle/lhasa is ranked #20,168 globally across all repositories tracked on GitHubRepo and #40 among ActionScript projects.

What license is lhasa distributed under? +

No SPDX license identified yet. Code without a license is subject to copyright by default.

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