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Catalog / nihalkenkre / setupRGBShaders
Public GitHub Catalog Discovered Sep 24, 2026

nihalkenkre / setupRGBShaders

Sets up the mental ray RGB shaders for the rgbPass project

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#1911116GitHub System ID
nihalkenkreOrganization / User
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nihalkenkre/tesellator

Maya Plugin, to adaptively tesellate geometry, based on input texture.

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nihalkenkre/rgbPass

assigns r g b shaders to all objects in the scene. then renders them as rgb triplets into a layers of an openEXR file. Each layer contains one rgb triplet.

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