nicklockwood/ShapeScript
The ShapeScript 3D modeling app for macOS and iOS
Star History
Momentum
+11
STARS · LAST 30 DAYS
1
PER DAY
#228
MOST-STARRED Swift
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +11 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
ShapeScript gained 11 stars in the last 30 days, about 1 a day, and now has 440. It is about 7 years old and has averaged roughly 63 stars a year. It ranks #228 among Swift repositories and #3,817 across all languages on GitHubRepo.
Trending Record
5
DAYS ON TRENDING
#1549
BEST RANK
Sep 24, 2026
FIRST APPEARANCE
Active
STATUS TODAY
ShapeScript has maintained a continuous presence across global trending indexes, peaking at #1549. Below is the 30-day activity profile:
💡 Overview
ShapeScript is an open-source project written in Swift: The ShapeScript 3D modeling app for macOS and iOS.
Engineered for speed, consistency, and developer ease, it solves common hurdles in 3d, 3d-graphics, 3d-printing. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in Swift for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/nicklockwood/ShapeScript.git
cd ShapeScript
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
Swift 5.9+ / Xcode 15+ (macOS/Linux)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
ShapeScript coordinates its core functionality through a modular Swift pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed ShapeScript into Swift backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install ShapeScript using your package manager: `git clone https://github.com/nicklockwood/ShapeScript.git`
Initialize your project workspace or configuration file for ShapeScript.
Import ShapeScript into your codebase or invoke it directly from your terminal.
Execute your test suite or run `ShapeScript --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with Swift, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
nicklockwood/ShapeScript is currently ranked #3,817 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #3,812 | marcandre/backports | Ruby | ★ 443 | Compare ↗ |
| #3,812 | awcodes/filament-curator | PHP | ★ 443 | Compare ↗ |
| #3,814 | yarpc/yarpc-go | Go | ★ 442 | Compare ↗ |
| #3,815 | astrails/safe | Ruby | ★ 441 | Compare ↗ |
| #3,815 | codidact/qpixel | Ruby | ★ 441 | Compare ↗ |
| #3,817 | nicklockwood/ShapeScript This Project | Swift | ★ 440 | |
| #3,817 | kragen/stoneknifeforth | Forth | ★ 440 | Compare ↗ |
| #3,817 | qt/qtwebengine | C++ | ★ 440 | Compare ↗ |
| #3,817 | avito-tech/avito-android | Kotlin | ★ 440 | Compare ↗ |
| #3,817 | dy/linefont | JavaScript | ★ 440 | Compare ↗ |
| #3,817 | git-moss/ConvertWithMoss | Java | ★ 440 | Compare ↗ |
Frequently Asked Questions
What does ShapeScript do? +
The ShapeScript 3D modeling app for macOS and iOS
What language is ShapeScript written in? +
The primary language is Swift. Topics include: 3d, 3d-graphics, 3d-printing, scripting.
Is ShapeScript actively maintained? +
Yes, the last recorded push was on Sep 26, 2026 with 2 open issues being tracked.
How many stars does ShapeScript have? +
ShapeScript has 440 stars and 25 forks on GitHub.
How does ShapeScript rank among GitHub repositories? +
With 440 stars, nicklockwood/ShapeScript is ranked #3,817 globally across all repositories tracked on GitHubRepo and #228 among Swift projects.
What license is ShapeScript distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.