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nicklockwood
Home / Swift / ShapeScript

nicklockwood/ShapeScript

The ShapeScript 3D modeling app for macOS and iOS

Swift ◇ 3d MIT
★440STARS
⑂25FORKS
!2ISSUES
🏆#3,817GLOBAL RANK
🔥5DAYS TRENDING
🚀
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Star History

Continuous Observations
Interactive star growth chart for nicklockwood/ShapeScript
CSV

Momentum

+11

STARS · LAST 30 DAYS

1

PER DAY

#228

MOST-STARRED Swift

Window7 days30 days90 days
Stars gained+7+11+90
Per day111
Forks gained+1+3+10

ShapeScript gained 11 stars in the last 30 days, about 1 a day, and now has 440. It is about 7 years old and has averaged roughly 63 stars a year. It ranks #228 among Swift repositories and #3,817 across all languages on GitHubRepo.

Trending Record

ShapeScript has maintained a continuous presence across global trending indexes, peaking at #1549. Below is the 30-day activity profile:

💡 Overview

ShapeScript is an open-source project written in Swift: The ShapeScript 3D modeling app for macOS and iOS.

Engineered for speed, consistency, and developer ease, it solves common hurdles in 3d, 3d-graphics, 3d-printing. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in Swift for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/nicklockwood/ShapeScript.git
cd ShapeScript

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

Swift 5.9+ / Xcode 15+ (macOS/Linux)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

ShapeScript coordinates its core functionality through a modular Swift pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed ShapeScript into Swift backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MIT license.

🚀 Getting Started

1

Install ShapeScript using your package manager: `git clone https://github.com/nicklockwood/ShapeScript.git`

2

Initialize your project workspace or configuration file for ShapeScript.

3

Import ShapeScript into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `ShapeScript --help` to verify successful setup.

👍 Strengths

Active community backing with 440 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in Swift for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with Swift and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with Swift, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

nicklockwood/ShapeScript is currently ranked #3,817 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#3,812 marcandre/backports Ruby ★ 443 Compare ↗
#3,812 awcodes/filament-curator PHP ★ 443 Compare ↗
#3,814 yarpc/yarpc-go Go ★ 442 Compare ↗
#3,815 astrails/safe Ruby ★ 441 Compare ↗
#3,815 codidact/qpixel Ruby ★ 441 Compare ↗
#3,817 nicklockwood/ShapeScript This Project Swift ★ 440
#3,817 kragen/stoneknifeforth Forth ★ 440 Compare ↗
#3,817 qt/qtwebengine C++ ★ 440 Compare ↗
#3,817 avito-tech/avito-android Kotlin ★ 440 Compare ↗
#3,817 dy/linefont JavaScript ★ 440 Compare ↗
#3,817 git-moss/ConvertWithMoss Java ★ 440 Compare ↗

Frequently Asked Questions

What does ShapeScript do? +

The ShapeScript 3D modeling app for macOS and iOS

What language is ShapeScript written in? +

The primary language is Swift. Topics include: 3d, 3d-graphics, 3d-printing, scripting.

Is ShapeScript actively maintained? +

Yes, the last recorded push was on Sep 26, 2026 with 2 open issues being tracked.

How many stars does ShapeScript have? +

ShapeScript has 440 stars and 25 forks on GitHub.

How does ShapeScript rank among GitHub repositories? +

With 440 stars, nicklockwood/ShapeScript is ranked #3,817 globally across all repositories tracked on GitHubRepo and #228 among Swift projects.

What license is ShapeScript distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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