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monoclestudios/simplegame

Monocle Studios simple Cocos2d-iPhone game from our "Getting started with Cocos2d" whitepaper

Objective-C ◇ developer-tools NOASSERTION
★13STARS
⑂3FORKS
!0ISSUES
🏆#14,719GLOBAL RANK
🔥25DAYS TRENDING
🚀
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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#88

MOST-STARRED Objective-C

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

simplegame gained 10 stars in the last 30 days, about 1 a day, and now has 13. It is about 18 years old and has averaged roughly 1 stars a year. It ranks #88 among Objective-C repositories and #14,719 across all languages on GitHubRepo.

Trending Record

simplegame has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:

💡 Overview

simplegame is an open-source project written in Objective-C: Monocle Studios simple Cocos2d-iPhone game from our "Getting started with Cocos2d" whitepaper.

Engineered for speed, consistency, and developer ease, it solves common hurdles in Objective-C. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in Objective-C for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/monoclestudios/simplegame.git
cd simplegame

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

Objective-C environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

simplegame coordinates its core functionality through a modular Objective-C pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed simplegame into Objective-C backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open NOASSERTION license.

🚀 Getting Started

1

Install simplegame using your package manager: `git clone https://github.com/monoclestudios/simplegame.git`

2

Initialize your project workspace or configuration file for simplegame.

3

Import simplegame into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `simplegame --help` to verify successful setup.

👍 Strengths

Active community backing with 13 GitHub stars and verified adoption.
Permissive open-source distribution under the NOASSERTION license.
Built in Objective-C for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with Objective-C and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with Objective-C, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

monoclestudios/simplegame is currently ranked #14,719 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#14,578 dbgrandi/ruby-aws Ruby ★ 14 Compare ↗
#14,578 kneath/greed Ruby ★ 14 Compare ↗
#14,578 mde/fleegix-js-javascript-toolkit JavaScript ★ 14 Compare ↗
#14,578 nesquena/semantic_form_builder Ruby ★ 14 Compare ↗
#14,578 joshsusser/migration_concordance Ruby ★ 14 Compare ↗
#14,719 monoclestudios/simplegame This Project Objective-C ★ 13
#14,719 collectiveidea/random_finders Ruby ★ 13 Compare ↗
#14,719 nullstyle/ruby-satisfaction Ruby ★ 13 Compare ↗
#14,719 ozamosi/tomboy-blogposter C# ★ 13 Compare ↗
#14,719 sgala/gajim Python ★ 13 Compare ↗
#14,719 mattetti/ar-backup Ruby ★ 13 Compare ↗

Frequently Asked Questions

What does simplegame do? +

Monocle Studios simple Cocos2d-iPhone game from our "Getting started with Cocos2d" whitepaper

What language is simplegame written in? +

The primary language is Objective-C. Topics include: software.

Is simplegame actively maintained? +

Yes, the last recorded push was on May 9, 2009 with 0 open issues being tracked.

How many stars does simplegame have? +

simplegame has 13 stars and 3 forks on GitHub.

How does simplegame rank among GitHub repositories? +

With 13 stars, monoclestudios/simplegame is ranked #14,719 globally across all repositories tracked on GitHubRepo and #88 among Objective-C projects.

What license is simplegame distributed under? +

The repository reports a NOASSERTION license. Always verify the repository LICENSE file for legal terms.

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