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mikelaurence/peabrain

Behaviour tree AI library for Unity 3D

★8STARS
⑂1FORKS
!0ISSUES
🏆#23,379GLOBAL RANK
🔥23DAYS TRENDING
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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#1,165

MOST-STARRED C#

Window7 days30 days90 days
Stars gained+0+10+90
Per day111
Forks gained+0+3+10

peabrain gained 10 stars in the last 30 days, about 1 a day, and now has 8. It is about 17 years old and has averaged roughly 0 stars a year. It ranks #1,165 among C# repositories and #23,379 across all languages on GitHubRepo.

Trending Record

peabrain has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:

💡 Overview

peabrain is an open-source project written in C#: Behaviour tree AI library for Unity 3D.

Engineered for speed, consistency, and developer ease, it solves common hurdles in C#. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C# for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/mikelaurence/peabrain.git
cd peabrain

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C# environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

peabrain coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed peabrain into C# backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open source license.

🚀 Getting Started

1

Install peabrain using your package manager: `git clone https://github.com/mikelaurence/peabrain.git`

2

Initialize your project workspace or configuration file for peabrain.

3

Import peabrain into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `peabrain --help` to verify successful setup.

👍 Strengths

Active community backing with 8 GitHub stars and verified adoption.
Permissive open-source distribution under the Open Source license.
Built in C# for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C# and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

mikelaurence/peabrain is currently ranked #23,379 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#23,011 stevem/Connect PHP ★ 9 Compare ↗
#23,011 chrismdp/pushy Python ★ 9 Compare ↗
#23,011 tractis/crm_products Ruby ★ 9 Compare ↗
#23,011 nonowarn/has Haskell ★ 9 Compare ↗
#23,011 mikkel/razor Ruby ★ 9 Compare ↗
#23,379 mikelaurence/peabrain This Project C# ★ 8
#23,379 jnewland/gsa-feeds Ruby ★ 8 Compare ↗
#23,379 up_the_irons/ram Ruby ★ 8 Compare ↗
#23,379 pdsphil/ruby-idology Ruby ★ 8 Compare ↗
#23,379 psq/mephisto-haml-templates-plugin Ruby ★ 8 Compare ↗
#23,379 ericgoodwin/gitty-migrations Ruby ★ 8 Compare ↗
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Frequently Asked Questions

What does peabrain do? +

Behaviour tree AI library for Unity 3D

What language is peabrain written in? +

The primary language is C#. Topics include: software.

Is peabrain actively maintained? +

Yes, the last recorded push was on Jul 9, 2009 with 0 open issues being tracked.

How many stars does peabrain have? +

peabrain has 8 stars and 1 forks on GitHub.

How does peabrain rank among GitHub repositories? +

With 8 stars, mikelaurence/peabrain is ranked #23,379 globally across all repositories tracked on GitHubRepo and #1,165 among C# projects.

What license is peabrain distributed under? +

No SPDX license identified yet. Code without a license is subject to copyright by default.

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