An example implementation binding the Microsoft GDK, XBOX Services, PlayFab and GameInput to Godot 4. Provides GDExtension and Game references for shipping on XBOX on PC.
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#579
MOST-STARRED C++
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
XBOX-Godot-Sample gained 10 stars in the last 30 days, about 1 a day, and now has 238. It is about 1 year old and has averaged roughly 238 stars a year. It ranks #579 among C++ repositories and #7,842 across all languages on GitHubRepo.
Trending Record
2
DAYS ON TRENDING
#7371
BEST RANK
Oct 2, 2026
FIRST APPEARANCE
Active
STATUS TODAY
XBOX-Godot-Sample has maintained a continuous presence across global trending indexes, peaking at #7371. Below is the 30-day activity profile:
💡 Overview
XBOX-Godot-Sample is an open-source project written in C++: An example implementation binding the Microsoft GDK, XBOX Services, PlayFab and GameInput to Godot 4. Provides GDExtension and Game references for shipping on XBOX on PC.
Engineered for speed, consistency, and developer ease, it solves common hurdles in game-development, gamedev, gameinput. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C++ for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/microsoft/XBOX-Godot-Sample.git
cd XBOX-Godot-Sample
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
XBOX-Godot-Sample coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed XBOX-Godot-Sample into C++ backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install XBOX-Godot-Sample using your package manager: `git clone https://github.com/microsoft/XBOX-Godot-Sample.git`
Initialize your project workspace or configuration file for XBOX-Godot-Sample.
Import XBOX-Godot-Sample into your codebase or invoke it directly from your terminal.
Execute your test suite or run `XBOX-Godot-Sample --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
microsoft/XBOX-Godot-Sample is currently ranked #7,842 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #7,825 | finos/waltz | Java | ★ 239 | Compare ↗ |
| #7,825 | mapasculturais/mapasculturais | PHP | ★ 239 | Compare ↗ |
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| #7,825 | rsim/mondrian-olap | Ruby | ★ 239 | Compare ↗ |
| #7,825 | angel291592/Intent-Router | Python | ★ 239 | Compare ↗ |
| #7,842 | microsoft/XBOX-Godot-Sample This Project | C++ | ★ 238 | |
| #7,842 | clemens/later_dude | Ruby | ★ 238 | Compare ↗ |
| #7,842 | sebastianbergmann/phpcov | PHP | ★ 238 | Compare ↗ |
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Frequently Asked Questions
What does XBOX-Godot-Sample do? +
An example implementation binding the Microsoft GDK, XBOX Services, PlayFab and GameInput to Godot 4. Provides GDExtension and Game references for shipping on XBOX on PC.
What language is XBOX-Godot-Sample written in? +
The primary language is C++. Topics include: game-development, gamedev, gameinput, gdextension, gdk.
Is XBOX-Godot-Sample actively maintained? +
Yes, the last recorded push was on Oct 1, 2026 with 12 open issues being tracked.
How many stars does XBOX-Godot-Sample have? +
XBOX-Godot-Sample has 238 stars and 22 forks on GitHub.
How does XBOX-Godot-Sample rank among GitHub repositories? +
With 238 stars, microsoft/XBOX-Godot-Sample is ranked #7,842 globally across all repositories tracked on GitHubRepo and #579 among C++ projects.
What license is XBOX-Godot-Sample distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.