micahpearlman/MonkVG
MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should be compatible with any HW that supports OpenGL ES 2.0 which includes most iOS and Android devices.
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#757
MOST-STARRED C++
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +0 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +0 | +3 | +10 |
MonkVG gained 10 stars in the last 30 days, about 1 a day, and now has 387. It is about 17 years old and has averaged roughly 23 stars a year. It ranks #757 among C++ repositories and #9,734 across all languages on GitHubRepo.
Trending Record
48
DAYS ON TRENDING
#100
BEST RANK
Sep 12, 2009
FIRST APPEARANCE
Active
STATUS TODAY
MonkVG has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:
💡 Overview
MonkVG is an open-source project written in C++: MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should be compatible with any HW that supports OpenGL ES 2.0 which includes most iOS and Android devices. .
Engineered for speed, consistency, and developer ease, it solves common hurdles in C++. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C++ for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/micahpearlman/MonkVG.git
cd MonkVG
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
MonkVG coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed MonkVG into C++ backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open NOASSERTION license.
🚀 Getting Started
Install MonkVG using your package manager: `git clone https://github.com/micahpearlman/MonkVG.git`
Initialize your project workspace or configuration file for MonkVG.
Import MonkVG into your codebase or invoke it directly from your terminal.
Execute your test suite or run `MonkVG --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
micahpearlman/MonkVG is currently ranked #9,734 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #9,723 | DataDog/datadog-operator | Go | ★ 388 | Compare ↗ |
| #9,723 | livekit/server-sdk-go | Go | ★ 388 | Compare ↗ |
| #9,723 | tqec/tqec | Python | ★ 388 | Compare ↗ |
| #9,723 | CraftOS-dev/CraftBot | Python | ★ 388 | Compare ↗ |
| #9,723 | vivy-company/vvterm | Swift | ★ 388 | Compare ↗ |
| #9,734 | micahpearlman/MonkVG This Project | C++ | ★ 387 | |
| #9,734 | petermichaux/bootstrap-scheme | C | ★ 387 | Compare ↗ |
| #9,734 | majorsilence/Reporting | C# | ★ 387 | Compare ↗ |
| #9,734 | approvals/ApprovalTests.Java | Java | ★ 387 | Compare ↗ |
| #9,734 | openITCOCKPIT/openITCOCKPIT | PHP | ★ 387 | Compare ↗ |
| #9,734 | longhorn/longhorn-engine | Go | ★ 387 | Compare ↗ |
Frequently Asked Questions
What does MonkVG do? +
MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should be compatible with any HW that supports OpenGL ES 2.0 which includes most iOS and Android devices.
What language is MonkVG written in? +
The primary language is C++. Topics include: software.
Is MonkVG actively maintained? +
Yes, the last recorded push was on Dec 12, 2024 with 11 open issues being tracked.
How many stars does MonkVG have? +
MonkVG has 387 stars and 68 forks on GitHub.
How does MonkVG rank among GitHub repositories? +
With 387 stars, micahpearlman/MonkVG is ranked #9,734 globally across all repositories tracked on GitHubRepo and #757 among C++ projects.
What license is MonkVG distributed under? +
The repository reports a NOASSERTION license. Always verify the repository LICENSE file for legal terms.