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mgottschlag
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mgottschlag/horde3d

Fork of the Horde3D graphics engine

★5STARS
⑂1FORKS
!0ISSUES
🏆#26,129GLOBAL RANK
🔥22DAYS TRENDING
🚀
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⚡ Executive Summary & Quick Facts

Authoritative Source

horde3d is horde3d is an open-source project written in C++: Fork of the Horde3D graphics engine..

Repository mgottschlag/horde3d ↗
Primary Category developer tools
Language & Stack C++
Software License Open Source (Check repository LICENSE)
Community Traction ★ 5 stars · ⑂ 1 forks · #26,129 globally
Maintenance ● Active (Last commit: Apr 17, 2009) · 0 open issues
Target Audience Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

Star History

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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#1,766

MOST-STARRED C++

Window7 days30 days90 days
Stars gained+0+10+90
Per day111
Forks gained+0+3+10

horde3d gained 10 stars in the last 30 days, about 1 a day, and now has 5. It is about 18 years old and has averaged roughly 0 stars a year. It ranks #1,766 among C++ repositories and #26,129 across all languages on GitHubRepo.

Trending Record

horde3d has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:

💡 Overview

horde3d is an open-source project written in C++: Fork of the Horde3D graphics engine.

Engineered for speed, consistency, and developer ease, it solves common hurdles in C++. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C++ for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/mgottschlag/horde3d.git
cd horde3d

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

horde3d coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed horde3d into C++ backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open source license.

🚀 Getting Started

1

Install horde3d using your package manager: `git clone https://github.com/mgottschlag/horde3d.git`

2

Initialize your project workspace or configuration file for horde3d.

3

Import horde3d into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `horde3d --help` to verify successful setup.

👍 Strengths

Active community backing with 5 GitHub stars and verified adoption.
Permissive open-source distribution under the Open Source license.
Built in C++ for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C++ and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

mgottschlag/horde3d is currently ranked #26,129 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#25,455 paulburton/wiiuse C ★ 6 Compare ↗
#25,455 dcreager/cudd C ★ 6 Compare ↗
#25,455 makeone/makeone Ruby ★ 6 Compare ↗
#25,455 forman/frex Java ★ 6 Compare ↗
#25,455 telyn/c2ephp PHP ★ 6 Compare ↗
#26,129 mgottschlag/horde3d This Project C++ ★ 5
#26,129 psq/mephisto-erb-templates-plugin Ruby ★ 5 Compare ↗
#26,129 francois/family_budget JavaScript ★ 5 Compare ↗
#26,129 ask/roleplay Python ★ 5 Compare ↗
#26,129 crafterm/guitarzero Ruby ★ 5 Compare ↗
#26,129 rictic/test-parser Ruby ★ 5 Compare ↗
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Frequently Asked Questions

What does horde3d do? +

Fork of the Horde3D graphics engine

What language is horde3d written in? +

The primary language is C++. Topics include: software.

Is horde3d actively maintained? +

Yes, the last recorded push was on Apr 17, 2009 with 0 open issues being tracked.

How many stars does horde3d have? +

horde3d has 5 stars and 1 forks on GitHub.

How does horde3d rank among GitHub repositories? +

With 5 stars, mgottschlag/horde3d is ranked #26,129 globally across all repositories tracked on GitHubRepo and #1,766 among C++ projects.

What license is horde3d distributed under? +

No SPDX license identified yet. Code without a license is subject to copyright by default.

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