Android AGSL Shader effect library
⚡ Executive Summary & Quick Facts
Authoritative SourceAndroid-AGSL-Shader-Playground is Android-AGSL-Shader-Playground is an open-source project written in Kotlin: Android AGSL Shader effect library..
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of November 2026), mejdi14/Android-AGSL-Shader-Playground has accumulated 308 GitHub stars and 16 forks. It is written in Kotlin, licensed under MIT, and ranks #15,752 globally. It is actively maintained with the latest commit recorded on Nov 3, 2026.”
| Repository | mejdi14/Android-AGSL-Shader-Playground ↗ |
|---|---|
| Primary Category | agsl |
| Language & Stack | Kotlin |
| Software License | MIT |
| Community Traction | ★ 308 stars · ⑂ 16 forks · #15,752 globally |
| Maintenance | ● Active (Last commit: Nov 3, 2026) · 0 open issues |
| Target Audience | Developers and engineering teams building with Kotlin, seeking reliable, tested, and actively maintained tooling for production workloads. |
🛡️ Repository Maintenance & Health Audit (2026)
Health Score: 93/100 · Grade A+Yes, Android-AGSL-Shader-Playground is actively maintained. Continuous telemetry recorded the last code commit on Nov 3, 2026 (9 days ago). Supported by 308 stars and 16 community forks, this repository holds a calculated health index of 93/100, reflecting very active (commits within last 14 days) and healthy issue cadence.
Star History
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#702
MOST-STARRED Kotlin
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +0 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +0 | +3 | +10 |
Android-AGSL-Shader-Playground gained 10 stars in the last 30 days, about 1 a day, and now has 308. It is about 2 years old and has averaged roughly 154 stars a year. It ranks #702 among Kotlin repositories and #15,752 across all languages on GitHubRepo.
Trending Record
6
DAYS ON TRENDING
#15687
BEST RANK
Nov 4, 2026
FIRST APPEARANCE
Active
STATUS TODAY
Android-AGSL-Shader-Playground has maintained a continuous presence across global trending indexes, peaking at #15687. Below is the 30-day activity profile:
💡 Overview
Android-AGSL-Shader-Playground is an open-source project written in Kotlin: Android AGSL Shader effect library.
Engineered for speed, consistency, and developer ease, it solves common hurdles in agsl, android, animation. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in Kotlin for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/mejdi14/Android-AGSL-Shader-Playground.git
cd Android-AGSL-Shader-Playground
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
JDK 17+, Kotlin compiler >= 1.9
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
Android-AGSL-Shader-Playground coordinates its core functionality through a modular Kotlin pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Modern Web Interfaces
Build dynamic, responsive user experiences with component-driven architecture.
Enterprise Design Systems
Standardize design tokens, accessible widgets, and themes across engineering teams.
Interactive Data Dashboards
Render real-time telemetry, user feeds, and analytics with sub-millisecond updates.
Cross-Platform Web Apps
Deploy performant single-page applications optimized for both mobile and desktop browsers.
🚀 Getting Started
Install Android-AGSL-Shader-Playground using your package manager: `git clone https://github.com/mejdi14/Android-AGSL-Shader-Playground.git`
Initialize your project workspace or configuration file for Android-AGSL-Shader-Playground.
Import Android-AGSL-Shader-Playground into your codebase or invoke it directly from your terminal.
Execute your test suite or run `Android-AGSL-Shader-Playground --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with Kotlin, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
mejdi14/Android-AGSL-Shader-Playground is currently ranked #15,752 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
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| #15,752 | mejdi14/Android-AGSL-Shader-Playground This Project | Kotlin | ★ 308 | |
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Frequently Asked Questions
What does Android-AGSL-Shader-Playground do? +
Android AGSL Shader effect library
Is Android-AGSL-Shader-Playground actively maintained in 2026? +
Yes, Android-AGSL-Shader-Playground is actively maintained. The latest code push was recorded on Nov 3, 2026 (9 days ago). It holds a calculated Maintenance Health Score of 93/100 (A+ rating) with 308 stars and 0 open issues.
What language is Android-AGSL-Shader-Playground written in? +
The primary language is Kotlin. Topics include: agsl, android, animation, compose, library.
How many stars does Android-AGSL-Shader-Playground have? +
Android-AGSL-Shader-Playground has 308 stars and 16 forks on GitHub.
How does Android-AGSL-Shader-Playground rank among GitHub repositories? +
With 308 stars, mejdi14/Android-AGSL-Shader-Playground is ranked #15,752 globally across all repositories tracked on GitHubRepo and #702 among Kotlin projects.
What license is Android-AGSL-Shader-Playground distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.