marwan-abdellah/volrenderer
A GPU-Volume-Raycaster based on GLSL
This is a simple volume render that creates a Perlin noise 3D texture and updates it on the fly upon changing the perlin parameters.
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A GPU-Volume-Raycaster based on GLSL
Volume rendering using Raycasting base on 3 different implementations.
a stock charts made by qt widgets
Voxelizes OBJ geometry (vertices and faces) by interpreting it as a boundary of solid geometry (brushes or portals).