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Developer Profile

marwan-abdellah

Discovered public repositories for marwan-abdellah in the GitHub catalog.

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marwan-abdellah/pbrtLensSystem

Implementation of a lens system simulation in pbrt and simple demonstration with GLUT. This code compiles against pbrt-version 1.05 only.

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marwan-abdellah/pbrtMayaPy

PBRT Plugin for Maya. PBRT v2 is described in Physically Based Rendering: From Theory To Implementation book

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marwan-abdellah/pbrt-v2

Source code for the version of pbrt described in the second edition of "Physically Based Rendering"

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marwan-abdellah/openexr

OpenEXR is a high dynamic-range (HDR) image file format developed by Industrial Light & Magic for use in computer imaging applications

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marwan-abdellah/thrust

Thrust is a parallel algorithms library which resembles the C++ Standard Template Library (STL).

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marwan-abdellah/FFT

Sample application the demonstrates applying FFT operation on a simple array relying on the FFTW library.

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marwan-abdellah/FFTW-Linux

FFTW is a C subroutine library for computing the discrete Fourier transform (DFT) in one or more dimensions, of arbitrary input size, and of both real and complex data (as well as of even/odd data, i.e. the discrete cosine/sine transforms or DCT/DST). We believe that FFTW, which is free software, should become the FFT library of choice for most applications.

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marwan-abdellah/OpenGL

Sample OpenGL applications to be used for checking correct installation of the dependencies.

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marwan-abdellah/nvidia-settings

This project is created to make a patch for the nvidia-settings package for creating a shared library rather than the created static library

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marwan-abdellah/FFTW-Windows

This is a ready to run MS VS 2008 solution to generate the library of the FFTW library 3.2.2. For more information, kindly visit http://www.fftw.org/

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