A geometry wars derivative with composable enemies and procedural music.
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#1,154
MOST-STARRED C#
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +0 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +0 | +3 | +10 |
space-shooter gained 10 stars in the last 30 days, about 1 a day, and now has 4. It is about 18 years old and has averaged roughly 0 stars a year. It ranks #1,154 among C# repositories and #25,228 across all languages on GitHubRepo.
Trending Record
21
DAYS ON TRENDING
#100
BEST RANK
Feb 24, 2009
FIRST APPEARANCE
Active
STATUS TODAY
space-shooter has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:
💡 Overview
space-shooter is an open-source project written in C#: A geometry wars derivative with composable enemies and procedural music.
Engineered for speed, consistency, and developer ease, it solves common hurdles in C#. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C# for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/luqui/space-shooter.git
cd space-shooter
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C# environment and standard tooling
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
space-shooter coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed space-shooter into C# backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open source license.
🚀 Getting Started
Install space-shooter using your package manager: `git clone https://github.com/luqui/space-shooter.git`
Initialize your project workspace or configuration file for space-shooter.
Import space-shooter into your codebase or invoke it directly from your terminal.
Execute your test suite or run `space-shooter --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
luqui/space-shooter is currently ranked #25,228 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #24,375 | dweldon/elm | Erlang | ★ 5 | Compare ↗ |
| #24,375 | nishimotz/pyaa | C++ | ★ 5 | Compare ↗ |
| #24,375 | AdamSpitz/Lively-Outliners | JavaScript | ★ 5 | Compare ↗ |
| #24,375 | mialinx/lib_mysqludf_dom | C | ★ 5 | Compare ↗ |
| #24,375 | AlohaSocial/social | PHP | ★ 5 | Compare ↗ |
| #25,228 | luqui/space-shooter This Project | C# | ★ 4 | |
| #25,228 | adelcambre/textilizefu | Ruby | ★ 4 | Compare ↗ |
| #25,228 | anaisbetts/yikes | C | ★ 4 | Compare ↗ |
| #25,228 | sudachen/python-tool-legacy | C | ★ 4 | Compare ↗ |
| #25,228 | crafterm/piccr | Ruby | ★ 4 | Compare ↗ |
| #25,228 | ebassi/talk | Python | ★ 4 | Compare ↗ |
Frequently Asked Questions
What does space-shooter do? +
A geometry wars derivative with composable enemies and procedural music.
What language is space-shooter written in? +
The primary language is C#. Topics include: software.
Is space-shooter actively maintained? +
Yes, the last recorded push was on Mar 4, 2009 with 0 open issues being tracked.
How many stars does space-shooter have? +
space-shooter has 4 stars and 1 forks on GitHub.
How does space-shooter rank among GitHub repositories? +
With 4 stars, luqui/space-shooter is ranked #25,228 globally across all repositories tracked on GitHubRepo and #1,154 among C# projects.
What license is space-shooter distributed under? +
No SPDX license identified yet. Code without a license is subject to copyright by default.