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luqui
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luqui/graphics-drawingcombinators

Combinators for drawing 2D shapes and images in Haskell (using OpenGL)

★32STARS
⑂16FORKS
!5ISSUES
🏆#13,977GLOBAL RANK
🔥30DAYS TRENDING
🚀
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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#18

MOST-STARRED Haskell

Window7 days30 days90 days
Stars gained+0+10+90
Per day111
Forks gained+0+3+10

graphics-drawingcombinators gained 10 stars in the last 30 days, about 1 a day, and now has 32. It is about 18 years old and has averaged roughly 2 stars a year. It ranks #18 among Haskell repositories and #13,977 across all languages on GitHubRepo.

Trending Record

graphics-drawingcombinators has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:

💡 Overview

graphics-drawingcombinators is an open-source project written in Haskell: Combinators for drawing 2D shapes and images in Haskell (using OpenGL).

Engineered for speed, consistency, and developer ease, it solves common hurdles in Haskell. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in Haskell for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/luqui/graphics-drawingcombinators.git
cd graphics-drawingcombinators

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

Haskell environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

graphics-drawingcombinators coordinates its core functionality through a modular Haskell pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed graphics-drawingcombinators into Haskell backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open source license.

🚀 Getting Started

1

Install graphics-drawingcombinators using your package manager: `git clone https://github.com/luqui/graphics-drawingcombinators.git`

2

Initialize your project workspace or configuration file for graphics-drawingcombinators.

3

Import graphics-drawingcombinators into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `graphics-drawingcombinators --help` to verify successful setup.

👍 Strengths

Active community backing with 32 GitHub stars and verified adoption.
Permissive open-source distribution under the Open Source license.
Built in Haskell for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with Haskell and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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G
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👥 Who Should Use This

Developers and engineering teams building with Haskell, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

luqui/graphics-drawingcombinators is currently ranked #13,977 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#13,917 gotascii/simple_importer Ruby ★ 33 Compare ↗
#13,917 joshsusser/validates_existence Ruby ★ 33 Compare ↗
#13,917 zodttd/gameboy4iphone C ★ 33 Compare ↗
#13,917 shingara/pictrails Ruby ★ 33 Compare ↗
#13,917 up_the_irons/ebay4r Ruby ★ 33 Compare ↗
#13,977 luqui/graphics-drawingcombinators This Project Haskell ★ 32
#13,977 4evy/pared Swift ★ 32 Compare ↗
#13,977 jnicklas/uploadcolumn Ruby ★ 32 Compare ↗
#13,977 jnunemaker/lorem Ruby ★ 32 Compare ↗
#13,977 felipec/gst-openmax C ★ 32 Compare ↗
#13,977 archaelus/tsung Erlang ★ 32 Compare ↗

Frequently Asked Questions

What does graphics-drawingcombinators do? +

Combinators for drawing 2D shapes and images in Haskell (using OpenGL)

What language is graphics-drawingcombinators written in? +

The primary language is Haskell. Topics include: software.

Is graphics-drawingcombinators actively maintained? +

Yes, the last recorded push was on Feb 20, 2018 with 5 open issues being tracked.

How many stars does graphics-drawingcombinators have? +

graphics-drawingcombinators has 32 stars and 16 forks on GitHub.

How does graphics-drawingcombinators rank among GitHub repositories? +

With 32 stars, luqui/graphics-drawingcombinators is ranked #13,977 globally across all repositories tracked on GitHubRepo and #18 among Haskell projects.

What license is graphics-drawingcombinators distributed under? +

No SPDX license identified yet. Code without a license is subject to copyright by default.

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