liyonghelpme/Bounce
Bounce is a 3D physics engine for games.
The Motion Toolkit is a collection of C++ class templates providing basic types for applications involving 3D geometry, kinematics and dynamics of systems composed of rigid bodies. The toolkit contains class templates for 2D, 3D, and 4D vectors (quaternions, planes), dual numbers, dual vectors (Plücker coordinates), dual quaternions, 3x3 matrices, and 4x4 homogenous matrices. Vector operators are adopted from shader languages Cg/HLSL.
Public repository record indexed from GitHub. Explore verified star velocity metrics, source code repositories, and curated developer tool directories across the GitHubRepo ecosystem.
Bounce is a 3D physics engine for games.
Automatically exported from code.google.com/p/n-act
Automatically exported from code.google.com/p/fracture
Automatically exported from code.google.com/p/ajcodekatas