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liyonghelpme

Discovered public repositories for liyonghelpme in the GitHub catalog.

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liyonghelpme/assimp

Official Open Asset Import Library Repository. Loads more than thirty 3D file formats into one unified and clean data structure.

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liyonghelpme/Cocos2d-x-ParticleEditor-for-Windows

A FREE WINDOWS cocos2d particle editor Upgraded to Cocos2dx 2.12,and support saving texture into plist。 Welcome any suggestions,or join me. Jack Fu(傅建钊) fjz13@live.cn QQ:2722937652 http://weibo.com/u/1847201447

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liyonghelpme/oglplus

OGLplus is a collection of open-source, cross-platform libraries which implement an object-oriented facade over the OpenGL® (version 3 and higher) and also OpenAL® (version 1.1) and EGL (version 1.4) C-language APIs. It provides wrappers which automate resource and object management and make the use of these libraries in C++ safer and more convenient.

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liyonghelpme/mad_android_3dgame

Mad Android is a First Person Shooting Game written in C++ using openGL for rendering, and guess what, its written right from scratch (except for the rendering part, which I let openGl handle). team of 2 and we made it ;) . You can add levels and modify the AI algorithm for the bot ! Let it be another battle for wesnoth :) hope so atleast ;)

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