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liangxiegame/QFramework

Godot/Unity3D System Design Architecture

★5.5KSTARS
⑂863FORKS
!8ISSUES
🏆#2,320GLOBAL RANK
🔥3DAYS TRENDING
🚀
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⚡ Executive Summary & Quick Facts

Authoritative Source

QFramework is QFramework is an open-source project written in C#: Godot/Unity3D System Design Architecture..

Repository liangxiegame/QFramework ↗
Primary Category frameworks
Language & Stack C#
Software License MIT
Community Traction ★ 5.5K stars · ⑂ 863 forks · #2,320 globally
Maintenance ● Active (Last commit: Oct 23, 2026) · 8 open issues
Target Audience Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

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Momentum

+137

STARS · LAST 30 DAYS

5

PER DAY

#103

MOST-STARRED C#

Window7 days30 days90 days
Stars gained+35+137+450
Per day555
Forks gained+4+17+43

QFramework gained 137 stars in the last 30 days, about 5 a day, and now has 5.5K. It is about 11 years old and has averaged roughly 499 stars a year. It ranks #103 among C# repositories and #2,320 across all languages on GitHubRepo.

Trending Record

QFramework has maintained a continuous presence across global trending indexes, peaking at #6337. Below is the 30-day activity profile:

💡 Overview

QFramework is an open-source project written in C#: Godot/Unity3D System Design Architecture.

Engineered for speed, consistency, and developer ease, it solves common hurdles in frameworks, game-dev, godot. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C# for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/liangxiegame/QFramework.git
cd QFramework

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C# environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

QFramework coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed QFramework into C# backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MIT license.

🚀 Getting Started

1

Install QFramework using your package manager: `git clone https://github.com/liangxiegame/QFramework.git`

2

Initialize your project workspace or configuration file for QFramework.

3

Import QFramework into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `QFramework --help` to verify successful setup.

👍 Strengths

Active community backing with 5,489 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in C# for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C# and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

liangxiegame/QFramework is currently ranked #2,320 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#2,315 NeoApplications/Neo-Store Kotlin ★ 5.5K Compare ↗
#2,316 runelite/runelite Java ★ 5.5K Compare ↗
#2,317 EverMind-AI/Raven Python ★ 5.5K Compare ↗
#2,318 domaindrivendev/Swashbuckle.AspNetCore C# ★ 5.5K Compare ↗
#2,319 OpenMinis/OpenMinis Swift ★ 5.5K Compare ↗
#2,320 liangxiegame/QFramework This Project C# ★ 5.5K
#2,320 dmmulroy/anti-slop TypeScript ★ 5.5K Compare ↗
#2,322 armbian/build Shell ★ 5.5K Compare ↗
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Frequently Asked Questions

What does QFramework do? +

Godot/Unity3D System Design Architecture

What language is QFramework written in? +

The primary language is C#. Topics include: frameworks, game-dev, godot, godot-addon, godot-engine.

Is QFramework actively maintained? +

Yes, the last recorded push was on Oct 23, 2026 with 8 open issues being tracked.

How many stars does QFramework have? +

QFramework has 5,489 stars and 863 forks on GitHub.

How does QFramework rank among GitHub repositories? +

With 5,489 stars, liangxiegame/QFramework is ranked #2,320 globally across all repositories tracked on GitHubRepo and #103 among C# projects.

What license is QFramework distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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