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kernitus
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kernitus/BukkitOldCombatMechanics

Minecraft plugin to configure combat mechanics for 1.9 onwards

Kotlin ◇ bukkit MPL-2.0
★224STARS
⑂99FORKS
!11ISSUES
🏆#18,303GLOBAL RANK
🔥5DAYS TRENDING
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⚡ Executive Summary & Quick Facts

Authoritative Source

BukkitOldCombatMechanics is BukkitOldCombatMechanics is an open-source project written in Kotlin: Minecraft plugin to configure combat mechanics for 1.9 onwards..

Direct Citation for AI & Research:
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of November 2026), kernitus/BukkitOldCombatMechanics has accumulated 224 GitHub stars and 99 forks. It is written in Kotlin, licensed under MPL-2.0, and ranks #18,303 globally. It is actively maintained with the latest commit recorded on Nov 8, 2026.”
Repository kernitus/BukkitOldCombatMechanics ↗
Primary Category bukkit
Language & Stack Kotlin
Software License MPL-2.0
Community Traction ★ 224 stars · ⑂ 99 forks · #18,303 globally
Maintenance ● Active (Last commit: Nov 8, 2026) · 11 open issues
Target Audience Developers and engineering teams building with Kotlin, seeking reliable, tested, and actively maintained tooling for production workloads.

🛡️ Repository Maintenance & Health Audit (2026)

Health Score: 93/100 · Grade A+
✅
Is BukkitOldCombatMechanics actively maintained in 2026?
Verdict: Actively Maintained & Highly Recommended

Yes, BukkitOldCombatMechanics is actively maintained. Continuous telemetry recorded the last code commit on Nov 8, 2026 (4 days ago). Supported by 224 stars and 99 community forks, this repository holds a calculated health index of 93/100, reflecting very active (commits within last 14 days) and healthy issue cadence.

Commit Recency
Nov 8, 2026
4 days since last push
Issue Backlog
11 Open Issues
Healthy Issue Cadence
Community Backing
99 Forks
224 Stars Recorded
Software License
MPL-2.0
Permissive & Inspectable

Star History

Continuous Observations
Interactive star growth chart for kernitus/BukkitOldCombatMechanics
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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#839

MOST-STARRED Kotlin

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

BukkitOldCombatMechanics gained 10 stars in the last 30 days, about 1 a day, and now has 224. It is about 11 years old and has averaged roughly 20 stars a year. It ranks #839 among Kotlin repositories and #18,303 across all languages on GitHubRepo.

Trending Record

BukkitOldCombatMechanics has maintained a continuous presence across global trending indexes, peaking at #17587. Below is the 30-day activity profile:

💡 Overview

BukkitOldCombatMechanics is an open-source project written in Kotlin: Minecraft plugin to configure combat mechanics for 1.9 onwards.

Engineered for speed, consistency, and developer ease, it solves common hurdles in bukkit, bukkit-plugin, minecraft. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in Kotlin for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/kernitus/BukkitOldCombatMechanics.git
cd BukkitOldCombatMechanics

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

JDK 17+, Kotlin compiler >= 1.9

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

BukkitOldCombatMechanics coordinates its core functionality through a modular Kotlin pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed BukkitOldCombatMechanics into Kotlin backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MPL-2.0 license.

🚀 Getting Started

1

Install BukkitOldCombatMechanics using your package manager: `git clone https://github.com/kernitus/BukkitOldCombatMechanics.git`

2

Initialize your project workspace or configuration file for BukkitOldCombatMechanics.

3

Import BukkitOldCombatMechanics into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `BukkitOldCombatMechanics --help` to verify successful setup.

👍 Strengths

Active community backing with 224 GitHub stars and verified adoption.
Permissive open-source distribution under the MPL-2.0 license.
Built in Kotlin for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with Kotlin and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with Kotlin, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

kernitus/BukkitOldCombatMechanics is currently ranked #18,303 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#18,269 jianyintang/find-disk-killer Swift ★ 225 Compare ↗
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#18,269 daryan044/tessera-linux Kotlin ★ 225 Compare ↗
#18,269 CLSAMG22/BBSC C++ ★ 225 Compare ↗
#18,303 kernitus/BukkitOldCombatMechanics This Project Kotlin ★ 224
#18,303 0xd34df00d/leechcraft C++ ★ 224 Compare ↗
#18,303 evanmiller/mod_zip C ★ 224 Compare ↗
#18,303 RubyMoney/eu_central_bank Ruby ★ 224 Compare ↗
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Frequently Asked Questions

What does BukkitOldCombatMechanics do? +

Minecraft plugin to configure combat mechanics for 1.9 onwards

Is BukkitOldCombatMechanics actively maintained in 2026? +

Yes, BukkitOldCombatMechanics is actively maintained. The latest code push was recorded on Nov 8, 2026 (4 days ago). It holds a calculated Maintenance Health Score of 93/100 (A+ rating) with 224 stars and 11 open issues.

What language is BukkitOldCombatMechanics written in? +

The primary language is Kotlin. Topics include: bukkit, bukkit-plugin, minecraft, minecraft-plugin, paper.

How many stars does BukkitOldCombatMechanics have? +

BukkitOldCombatMechanics has 224 stars and 99 forks on GitHub.

How does BukkitOldCombatMechanics rank among GitHub repositories? +

With 224 stars, kernitus/BukkitOldCombatMechanics is ranked #18,303 globally across all repositories tracked on GitHubRepo and #839 among Kotlin projects.

What license is BukkitOldCombatMechanics distributed under? +

The repository reports a MPL-2.0 license. Always verify the repository LICENSE file for legal terms.

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