Minecraft plugin to configure combat mechanics for 1.9 onwards
⚡ Executive Summary & Quick Facts
Authoritative SourceBukkitOldCombatMechanics is BukkitOldCombatMechanics is an open-source project written in Kotlin: Minecraft plugin to configure combat mechanics for 1.9 onwards..
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of November 2026), kernitus/BukkitOldCombatMechanics has accumulated 224 GitHub stars and 99 forks. It is written in Kotlin, licensed under MPL-2.0, and ranks #18,303 globally. It is actively maintained with the latest commit recorded on Nov 8, 2026.”
| Repository | kernitus/BukkitOldCombatMechanics ↗ |
|---|---|
| Primary Category | bukkit |
| Language & Stack | Kotlin |
| Software License | MPL-2.0 |
| Community Traction | ★ 224 stars · ⑂ 99 forks · #18,303 globally |
| Maintenance | ● Active (Last commit: Nov 8, 2026) · 11 open issues |
| Target Audience | Developers and engineering teams building with Kotlin, seeking reliable, tested, and actively maintained tooling for production workloads. |
🛡️ Repository Maintenance & Health Audit (2026)
Health Score: 93/100 · Grade A+Yes, BukkitOldCombatMechanics is actively maintained. Continuous telemetry recorded the last code commit on Nov 8, 2026 (4 days ago). Supported by 224 stars and 99 community forks, this repository holds a calculated health index of 93/100, reflecting very active (commits within last 14 days) and healthy issue cadence.
Star History
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#839
MOST-STARRED Kotlin
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
BukkitOldCombatMechanics gained 10 stars in the last 30 days, about 1 a day, and now has 224. It is about 11 years old and has averaged roughly 20 stars a year. It ranks #839 among Kotlin repositories and #18,303 across all languages on GitHubRepo.
Trending Record
5
DAYS ON TRENDING
#17587
BEST RANK
Nov 8, 2026
FIRST APPEARANCE
Active
STATUS TODAY
BukkitOldCombatMechanics has maintained a continuous presence across global trending indexes, peaking at #17587. Below is the 30-day activity profile:
💡 Overview
BukkitOldCombatMechanics is an open-source project written in Kotlin: Minecraft plugin to configure combat mechanics for 1.9 onwards.
Engineered for speed, consistency, and developer ease, it solves common hurdles in bukkit, bukkit-plugin, minecraft. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in Kotlin for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/kernitus/BukkitOldCombatMechanics.git
cd BukkitOldCombatMechanics
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
JDK 17+, Kotlin compiler >= 1.9
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
BukkitOldCombatMechanics coordinates its core functionality through a modular Kotlin pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed BukkitOldCombatMechanics into Kotlin backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MPL-2.0 license.
🚀 Getting Started
Install BukkitOldCombatMechanics using your package manager: `git clone https://github.com/kernitus/BukkitOldCombatMechanics.git`
Initialize your project workspace or configuration file for BukkitOldCombatMechanics.
Import BukkitOldCombatMechanics into your codebase or invoke it directly from your terminal.
Execute your test suite or run `BukkitOldCombatMechanics --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with Kotlin, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
kernitus/BukkitOldCombatMechanics is currently ranked #18,303 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
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|---|---|---|---|---|
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| #18,303 | kernitus/BukkitOldCombatMechanics This Project | Kotlin | ★ 224 | |
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Frequently Asked Questions
What does BukkitOldCombatMechanics do? +
Minecraft plugin to configure combat mechanics for 1.9 onwards
Is BukkitOldCombatMechanics actively maintained in 2026? +
Yes, BukkitOldCombatMechanics is actively maintained. The latest code push was recorded on Nov 8, 2026 (4 days ago). It holds a calculated Maintenance Health Score of 93/100 (A+ rating) with 224 stars and 11 open issues.
What language is BukkitOldCombatMechanics written in? +
The primary language is Kotlin. Topics include: bukkit, bukkit-plugin, minecraft, minecraft-plugin, paper.
How many stars does BukkitOldCombatMechanics have? +
BukkitOldCombatMechanics has 224 stars and 99 forks on GitHub.
How does BukkitOldCombatMechanics rank among GitHub repositories? +
With 224 stars, kernitus/BukkitOldCombatMechanics is ranked #18,303 globally across all repositories tracked on GitHubRepo and #839 among Kotlin projects.
What license is BukkitOldCombatMechanics distributed under? +
The repository reports a MPL-2.0 license. Always verify the repository LICENSE file for legal terms.