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keldaanCommunity/pokemonAutoChess

Pokemon Auto Chess Game. Made by fans for fans. Open source, non profit. All rights to the Pokemon Company.

TypeScript ◇ autochess GPL-3.0
★1.8KSTARS
⑂557FORKS
!13ISSUES
🏆#2,209GLOBAL RANK
🔥6DAYS TRENDING
🚀
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Star History

Continuous Observations
Interactive star growth chart for keldaanCommunity/pokemonAutoChess
CSV

Momentum

+45

STARS · LAST 30 DAYS

2

PER DAY

#288

MOST-STARRED TypeScript

Window7 days30 days90 days
Stars gained+14+45+180
Per day222
Forks gained+3+11+28

pokemonAutoChess gained 45 stars in the last 30 days, about 2 a day, and now has 1.8K. It is about 7 years old and has averaged roughly 258 stars a year. It ranks #288 among TypeScript repositories and #2,209 across all languages on GitHubRepo.

Trending Record

pokemonAutoChess has maintained a continuous presence across global trending indexes, peaking at #998. Below is the 30-day activity profile:

💡 Overview

pokemonAutoChess is an open-source project written in TypeScript: Pokemon Auto Chess Game. Made by fans for fans. Open source, non profit. All rights to the Pokemon Company.

Engineered for speed, consistency, and developer ease, it solves common hurdles in autochess, pokemon, pokemon-auto-chess. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in TypeScript for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ npm install pokemonAutoChess

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

Node.js >= 18, npm, pnpm or bun

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

pokemonAutoChess coordinates its core functionality through a modular TypeScript pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed pokemonAutoChess into TypeScript backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open GPL-3.0 license.

🚀 Getting Started

1

Install pokemonAutoChess using your package manager: `npm install pokemonAutoChess`

2

Initialize your project workspace or configuration file for pokemonAutoChess.

3

Import pokemonAutoChess into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `pokemonAutoChess --help` to verify successful setup.

👍 Strengths

Active community backing with 1,802 GitHub stars and verified adoption.
Permissive open-source distribution under the GPL-3.0 license.
Built in TypeScript for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with TypeScript and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with TypeScript, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

keldaanCommunity/pokemonAutoChess is currently ranked #2,209 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#2,204 videolan/libvlcsharp C# ★ 1.8K Compare ↗
#2,204 a9gent/mindfs TypeScript ★ 1.8K Compare ↗
#2,206 tile-ai/TileRT Python ★ 1.8K Compare ↗
#2,207 TypeWhisper/typewhisper-mac Swift ★ 1.8K Compare ↗
#2,208 apache/auron Rust ★ 1.8K Compare ↗
#2,209 keldaanCommunity/pokemonAutoChess This Project TypeScript ★ 1.8K
#2,210 geekq/workflow Ruby ★ 1.8K Compare ↗
#2,210 zzet/gortex Go ★ 1.8K Compare ↗
#2,212 datafaker-net/datafaker Java ★ 1.8K Compare ↗
#2,213 ruby-git/ruby-git Ruby ★ 1.8K Compare ↗
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Frequently Asked Questions

What does pokemonAutoChess do? +

Pokemon Auto Chess Game. Made by fans for fans. Open source, non profit. All rights to the Pokemon Company.

What language is pokemonAutoChess written in? +

The primary language is TypeScript. Topics include: autochess, pokemon, pokemon-auto-chess.

Is pokemonAutoChess actively maintained? +

Yes, the last recorded push was on Sep 26, 2026 with 13 open issues being tracked.

How many stars does pokemonAutoChess have? +

pokemonAutoChess has 1,803 stars and 557 forks on GitHub.

How does pokemonAutoChess rank among GitHub repositories? +

With 1,803 stars, keldaanCommunity/pokemonAutoChess is ranked #2,209 globally across all repositories tracked on GitHubRepo and #288 among TypeScript projects.

What license is pokemonAutoChess distributed under? +

The repository reports a GPL-3.0 license. Always verify the repository LICENSE file for legal terms.

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