Built something? We create video reels & spotlights for GitHub projects.Promote your project →
jpohhh
Home / AppleScript / VideoEngine

jpohhh/VideoEngine

An AppleScript and shell script based program to watch a folder, automatically convert video files added to said folder, and automatically tag them using TheTVDB.com's API.

AppleScript ◇ developer-tools
★9STARS
⑂0FORKS
!2ISSUES
🏆#10,831GLOBAL RANK
🔥24DAYS TRENDING
🚀
Maintainer Growth Kit for VideoEngine

Claim this project, add your verified backlink badge to your README, and download milestone cards.

Claim Repo

Star History

Continuous Observations
Interactive star growth chart for jpohhh/VideoEngine
CSV

Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#1

MOST-STARRED AppleScript

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

VideoEngine gained 10 stars in the last 30 days, about 1 a day, and now has 9. It is about 17 years old and has averaged roughly 1 stars a year. It ranks #1 among AppleScript repositories and #10,831 across all languages on GitHubRepo.

Trending Record

VideoEngine has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:

💡 Overview

VideoEngine is an open-source project written in AppleScript: An AppleScript and shell script based program to watch a folder, automatically convert video files added to said folder, and automatically tag them using TheTVDB.com's API. .

Engineered for speed, consistency, and developer ease, it solves common hurdles in AppleScript. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in AppleScript for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/jpohhh/VideoEngine.git
cd VideoEngine

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

AppleScript environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

VideoEngine coordinates its core functionality through a modular AppleScript pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed VideoEngine into AppleScript backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open source license.

🚀 Getting Started

1

Install VideoEngine using your package manager: `git clone https://github.com/jpohhh/VideoEngine.git`

2

Initialize your project workspace or configuration file for VideoEngine.

3

Import VideoEngine into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `VideoEngine --help` to verify successful setup.

👍 Strengths

Active community backing with 9 GitHub stars and verified adoption.
Permissive open-source distribution under the Open Source license.
Built in AppleScript for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with AppleScript and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

👥 Who Should Use This

Developers and engineering teams building with AppleScript, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

jpohhh/VideoEngine is currently ranked #10,831 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#10,677 evilsocket/MSP C++ ★ 10 Compare ↗
#10,677 fguillen/OneOfZombies Ruby ★ 10 Compare ↗
#10,677 svenfuchs/i18n-tools Ruby ★ 10 Compare ↗
#10,677 bgipsy/fk_constraints Ruby ★ 10 Compare ↗
#10,677 quangshuynh/scribekit Swift ★ 10 Compare ↗
#10,831 jpohhh/VideoEngine This Project AppleScript ★ 9
#10,831 jnewland/votigoto Ruby ★ 9 Compare ↗
#10,831 JackDanger/cached_values Ruby ★ 9 Compare ↗
#10,831 jrun/rstack Ruby ★ 9 Compare ↗
#10,831 chuyeow/can_has_cached Ruby ★ 9 Compare ↗
#10,831 ianloic/wordpress-svn PHP ★ 9 Compare ↗

Frequently Asked Questions

What does VideoEngine do? +

An AppleScript and shell script based program to watch a folder, automatically convert video files added to said folder, and automatically tag them using TheTVDB.com's API.

What language is VideoEngine written in? +

The primary language is AppleScript. Topics include: software.

Is VideoEngine actively maintained? +

Yes, the last recorded push was on Mar 15, 2013 with 2 open issues being tracked.

How many stars does VideoEngine have? +

VideoEngine has 9 stars and 0 forks on GitHub.

How does VideoEngine rank among GitHub repositories? +

With 9 stars, jpohhh/VideoEngine is ranked #10,831 globally across all repositories tracked on GitHubRepo and #1 among AppleScript projects.

What license is VideoEngine distributed under? +

No SPDX license identified yet. Code without a license is subject to copyright by default.

From our network
FOR MAINTAINERS

Built something? Put it in front of millions of developers.

We make a short reel about your project and post it across YouTube, Instagram, Threads, and X. Send a link, we do the rest.