jjiezheng/lfant
Cross-platform C++ OpenGL game engine
A simple framework for OpenGL projects on OSX and IOS, based on the Behaviorism project. The majority of code is written C++, though Objective-C is used when necessary. As much code as possible is reused in both the OSX and IOS versions.
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Cross-platform C++ OpenGL game engine
Public repository.
Modification to the Android's Operating System resource control
Assorted assets previously on sale on the Unity Asset Store, now free on github.