A program that converts SimCity 2000 cities into Minecraft worlds
⚡ Executive Summary & Quick Facts
Authoritative Sourcemine-city-2000 is mine-city-2000 is an open-source project written in C#: A program that converts SimCity 2000 cities into Minecraft worlds..
| Repository | jgosar/mine-city-2000 ↗ |
|---|---|
| Primary Category | minecraft |
| Language & Stack | C# |
| Software License | GPL-3.0 |
| Community Traction | ★ 739 stars · ⑂ 13 forks · #7,723 globally |
| Maintenance | ● Active (Last commit: Oct 18, 2026) · 1 open issues |
| Target Audience | Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads. |
Star History
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Momentum
+18
STARS · LAST 30 DAYS
1
PER DAY
#410
MOST-STARRED C#
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +18 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
mine-city-2000 gained 18 stars in the last 30 days, about 1 a day, and now has 739. It is about 7 years old and has averaged roughly 106 stars a year. It ranks #410 among C# repositories and #7,723 across all languages on GitHubRepo.
Trending Record
3
DAYS ON TRENDING
#8598
BEST RANK
Oct 18, 2026
FIRST APPEARANCE
Active
STATUS TODAY
mine-city-2000 has maintained a continuous presence across global trending indexes, peaking at #8598. Below is the 30-day activity profile:
💡 Overview
mine-city-2000 is an open-source project written in C#: A program that converts SimCity 2000 cities into Minecraft worlds.
Engineered for speed, consistency, and developer ease, it solves common hurdles in minecraft, simcity, simcity-2000. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C# for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/jgosar/mine-city-2000.git
cd mine-city-2000
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C# environment and standard tooling
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
mine-city-2000 coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed mine-city-2000 into C# backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open GPL-3.0 license.
🚀 Getting Started
Install mine-city-2000 using your package manager: `git clone https://github.com/jgosar/mine-city-2000.git`
Initialize your project workspace or configuration file for mine-city-2000.
Import mine-city-2000 into your codebase or invoke it directly from your terminal.
Execute your test suite or run `mine-city-2000 --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
jgosar/mine-city-2000 is currently ranked #7,723 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #7,714 | floci-io/floci-az | Java | ★ 742 | Compare ↗ |
| #7,719 | raycmorgan/Mu | JavaScript | ★ 741 | Compare ↗ |
| #7,719 | codecentric/helm-charts | Mustache | ★ 741 | Compare ↗ |
| #7,721 | nextcloud/notes | JavaScript | ★ 740 | Compare ↗ |
| #7,721 | andybalholm/brotli | Go | ★ 740 | Compare ↗ |
| #7,723 | jgosar/mine-city-2000 This Project | C# | ★ 739 | |
| #7,723 | NationalSecurityAgency/datawave | Java | ★ 739 | Compare ↗ |
| #7,723 | Azure/bicep-registry-modules | Bicep | ★ 739 | Compare ↗ |
| #7,723 | kornia/kornia-rs | Rust | ★ 739 | Compare ↗ |
| #7,727 | DataDog/dd-trace-java | Java | ★ 738 | Compare ↗ |
| #7,727 | rapidsai/rmm | C++ | ★ 738 | Compare ↗ |
Frequently Asked Questions
What does mine-city-2000 do? +
A program that converts SimCity 2000 cities into Minecraft worlds
What language is mine-city-2000 written in? +
The primary language is C#. Topics include: minecraft, simcity, simcity-2000, simcity2000.
Is mine-city-2000 actively maintained? +
Yes, the last recorded push was on Oct 18, 2026 with 1 open issues being tracked.
How many stars does mine-city-2000 have? +
mine-city-2000 has 739 stars and 13 forks on GitHub.
How does mine-city-2000 rank among GitHub repositories? +
With 739 stars, jgosar/mine-city-2000 is ranked #7,723 globally across all repositories tracked on GitHubRepo and #410 among C# projects.
What license is mine-city-2000 distributed under? +
The repository reports a GPL-3.0 license. Always verify the repository LICENSE file for legal terms.