jfahrenkrug/VertexHelper
Lets you graphically define vertices of sprites for Box2D and Chipmunk bodies/shapes.
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#38
MOST-STARRED Objective-C
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
VertexHelper gained 10 stars in the last 30 days, about 1 a day, and now has 237. It is about 17 years old and has averaged roughly 14 stars a year. It ranks #38 among Objective-C repositories and #12,035 across all languages on GitHubRepo.
Trending Record
4
DAYS ON TRENDING
#11253
BEST RANK
Oct 14, 2026
FIRST APPEARANCE
Active
STATUS TODAY
VertexHelper has maintained a continuous presence across global trending indexes, peaking at #11253. Below is the 30-day activity profile:
💡 Overview
VertexHelper is an open-source project written in Objective-C: Lets you graphically define vertices of sprites for Box2D and Chipmunk bodies/shapes.
Engineered for speed, consistency, and developer ease, it solves common hurdles in Objective-C. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in Objective-C for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/jfahrenkrug/VertexHelper.git
cd VertexHelper
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
Objective-C environment and standard tooling
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
VertexHelper coordinates its core functionality through a modular Objective-C pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed VertexHelper into Objective-C backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open BSD-3-Clause license.
🚀 Getting Started
Install VertexHelper using your package manager: `git clone https://github.com/jfahrenkrug/VertexHelper.git`
Initialize your project workspace or configuration file for VertexHelper.
Import VertexHelper into your codebase or invoke it directly from your terminal.
Execute your test suite or run `VertexHelper --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with Objective-C, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
jfahrenkrug/VertexHelper is currently ranked #12,035 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #12,010 | ayushh0110/ScreenMind | Python | ★ 238 | Compare ↗ |
| #12,010 | microsoft/XBOX-Godot-Sample | C++ | ★ 238 | Compare ↗ |
| #12,010 | PixelPlayerHQ/PixelPlayerOSS | Kotlin | ★ 238 | Compare ↗ |
| #12,010 | rcieri/glab-tui | Rust | ★ 238 | Compare ↗ |
| #12,010 | Oleafly/Oleafly | TypeScript | ★ 238 | Compare ↗ |
| #12,035 | jfahrenkrug/VertexHelper This Project | Objective-C | ★ 237 | |
| #12,035 | stjernstrom/capistrano_colors | Ruby | ★ 237 | Compare ↗ |
| #12,035 | oUF-wow/oUF | Lua | ★ 237 | Compare ↗ |
| #12,035 | jeetsukumaran/DendroPy | Python | ★ 237 | Compare ↗ |
| #12,035 | signumsoftware/framework | C# | ★ 237 | Compare ↗ |
| #12,035 | Universite-Gustave-Eiffel/NoiseModelling | Java | ★ 237 | Compare ↗ |
Frequently Asked Questions
What does VertexHelper do? +
Lets you graphically define vertices of sprites for Box2D and Chipmunk bodies/shapes.
What language is VertexHelper written in? +
The primary language is Objective-C. Topics include: software.
Is VertexHelper actively maintained? +
Yes, the last recorded push was on Feb 18, 2020 with 2 open issues being tracked.
How many stars does VertexHelper have? +
VertexHelper has 237 stars and 68 forks on GitHub.
How does VertexHelper rank among GitHub repositories? +
With 237 stars, jfahrenkrug/VertexHelper is ranked #12,035 globally across all repositories tracked on GitHubRepo and #38 among Objective-C projects.
What license is VertexHelper distributed under? +
The repository reports a BSD-3-Clause license. Always verify the repository LICENSE file for legal terms.