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jameshball/osci-render

γ€°πŸ“ΊπŸ”Š Synthesiser audio plugin for making music by drawing objects on an oscilloscope using audio.

C++ β—‡ audio GPL-3.0
β˜…735STARS
β‘‚46FORKS
!20ISSUES
πŸ†#7,448GLOBAL RANK
πŸ”₯8DAYS TRENDING
πŸš€
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Momentum

+18

STARS Β· LAST 30 DAYS

1

PER DAY

#581

MOST-STARRED C++

Window7 days30 days90 days
Stars gained+2+18+90
Per day111
Forks gained+0+3+10

osci-render gained 18 stars in the last 30 days, about 1 a day, and now has 735. It is about 7 years old and has averaged roughly 105 stars a year. It ranks #581 among C++ repositories and #7,448 across all languages on GitHubRepo.

Trending Record

osci-render has maintained a continuous presence across global trending indexes, peaking at #7252. Below is the 30-day activity profile:

πŸ’‘ Overview

osci-render is an open-source project written in C++: γ€°πŸ“ΊπŸ”Š Synthesiser audio plugin for making music by drawing objects on an oscilloscope using audio.

Engineered for speed, consistency, and developer ease, it solves common hurdles in audio, audio-plugin, blender. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚑ Key Features

1

Optimized execution pipeline written in C++ for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

πŸ“₯ Installation

terminal
$ git clone https://github.com/jameshball/osci-render.git
cd osci-render

βš™ System Requirements

Platforms

  • β€’ macOS
  • β€’ Linux
  • β€’ Windows

Runtime & Dependencies

C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

osci-render coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed osci-render into C++ backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open GPL-3.0 license.

πŸš€ Getting Started

1

Install osci-render using your package manager: `git clone https://github.com/jameshball/osci-render.git`

2

Initialize your project workspace or configuration file for osci-render.

3

Import osci-render into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `osci-render --help` to verify successful setup.

πŸ‘ Strengths

Active community backing with 733 GitHub stars and verified adoption.
Permissive open-source distribution under the GPL-3.0 license.
Built in C++ for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C++ and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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πŸ‘₯ Who Should Use This

Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

πŸ† Nearby in the Rankings

jameshball/osci-render is currently ranked #7,448 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#7,440 JuliaRegistries/General Julia β˜… 736 Compare β†—
#7,440 netease-im/camellia Java β˜… 736 Compare β†—
#7,440 ruma/ruma Rust β˜… 736 Compare β†—
#7,440 kaajjo/LibreSudoku Kotlin β˜… 736 Compare β†—
#7,440 ashish0kumar/stormy Go β˜… 736 Compare β†—
#7,448 jameshball/osci-render This Project C++ β˜… 735
#7,448 x-motemen/git-pr-release Ruby β˜… 735 Compare β†—
#7,448 saucecontrol/PhotoSauce C# β˜… 735 Compare β†—
#7,448 1Password/shell-plugins Go β˜… 735 Compare β†—
#7,448 lynx-family/lynx-stack TypeScript β˜… 735 Compare β†—
#7,453 line/line-bot-sdk-php PHP β˜… 734 Compare β†—
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Frequently Asked Questions

What does osci-render do? +

γ€°πŸ“ΊπŸ”Š Synthesiser audio plugin for making music by drawing objects on an oscilloscope using audio.

What language is osci-render written in? +

The primary language is C++. Topics include: audio, audio-plugin, blender, midi, music.

Is osci-render actively maintained? +

Yes, the last recorded push was on Oct 17, 2026 with 20 open issues being tracked.

How many stars does osci-render have? +

osci-render has 735 stars and 46 forks on GitHub.

How does osci-render rank among GitHub repositories? +

With 735 stars, jameshball/osci-render is ranked #7,448 globally across all repositories tracked on GitHubRepo and #581 among C++ projects.

What license is osci-render distributed under? +

The repository reports a GPL-3.0 license. Always verify the repository LICENSE file for legal terms.

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