jagenjo/collada.js
Collada parser in javascript. It supports skinning, morph targets and bone or node animation. It can parse inside a worker.
Lightweight Javascript WebGL library for handling Context, Meshes, Textures and Shaders. Relies on glMatrix 2.0, very easy to use.
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Collada parser in javascript. It supports skinning, morph targets and bone or node animation. It can parse inside a worker.
Ports (almost) all Canvas2D functions to the GPU so it can be mixed with a WebGL canvas.
Light-weight 3D Scene graph library with renderer in WebGL
Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).